======Naming Guide====== =====Names in Rastaban===== * Rastaban, as a former seat of a world-spanning Empire, became a melting pot of all peoples, and as such, we encourage players to gen with names that represent the diversity inherent therein. * Names which are slightly more archaic - for example, names that were in use in the medieval period - are in keeping with the anachronistic nature of the City of Rastaban. =====Naming Conventions===== * There are different ways of rendering your name in Rastaban, which vary from very formal to very informal. * When introducing oneself second, one should use a similar formality of name with one's social peers, a more formal version of one's name with social inferiors, and a less formal version of one's name with social superiors. * When introducing yourself, you should never use the most formal version of your name unless you're sure you're dealing with a social inferior. * These rules of social engagement may be relaxed when speaking in private. * **Most Formal (Archaic, Fallen out of use):** (AFFILIATION 1) e (AFFILIATION 2) Sou (NAME) (HIGHEST TITLE) * **Formal:** (TITLE) (NAME) of (TITLE'S AFFILIATION) * **Neutral** (NAME) of (AFFILIATION) * **Informal:** (NAME) * **Most Formal (Archaic, Fallen out of use):** Torch e Rom sou Anastasia Dandachi, Grandmaster * **Formal:** Grandmaster Anastasia Dandachi of the Torch * **Neutral**: Anastasia Dandachi of the Torch * **Informal:** Anastasia Dandachi =====Family Names, House Names===== * Belonging to a family unit, and using a family name (i.e. surname) is permissable. However, both are strictly optional. * There are those that believe that allegiances to one's family draw focus away from the allegiance one owes one's House, and so very deliberately eschew their surname. * Then, there are others that believe that such bonds reinforce one another, and there is no conflict, so long as one is a [[:citizens|Good Citizen]], and serves the Empire in one's heart. * Both positions are valid within Rastaban. =====Deed Names===== * Through one's acts, works, or exploits, one may come into possession of a Deed Name. * Deed names are appended to your name, e.g. Tamura "Amber Blade" of Rom. ====Deed Names in Play==== * Deed names are a special kind of Quirk which can affect how one is treated in Rastaban. Being "the Reveller", might open a door into an exclusive party, whereas "Imp-smiter" may suggest a certain prowess when dealing with the Plane of Conflict. * A character can only ever have a single Deed Name, and it cannot be forced onto a character - they must choose to adopt it willingly. * On receiving subsequent Deed Names, a player may choose to lose & replace their existing one to adopt the new name instead. * A GM may award a player an opportunity to gain a Deed Name if they have accomplished something notable. A player may quite reasonably also ask if something special they have done might result in a deed name. * Deed names should be unique, and should reflect the act which created them. * As a rule of thumb, Deed names should scale with epicness/awesomeness roughly as players gain more renown and more experience. * Deed names are intended to be a cool thing that someone gets for doing something interesting from time to time, and not something that one will get as a matter of course every adventure.