Table of Contents

Afflictions

Potency

Curing Afflictions

Body Mind
FeebleHealer (general/encounter); Minor Ritual (Weaver/adventure)Seer (general/encounter); Minor Ritual (Weaver/adventure)
StrongGuided Mutation (Savant/adventure); Healer (general/downtime); Sage (general/encounter); Purify the Mortal Form (Perfection Weaver/encounter); Moderate Ritual (Weaver/adventure); Embrace (Paladin/Adventure)Moderate Ritual (Weaver/adventure); Purify the Mortal Form (Perfection Weaver/encounter); Embrace (Paladin/adventure)
SevereFlesh to Clay (Savant/adventure); Major Ritual (Weaver/adventure)Major Ritual (Weaver/adventure)
ChronicFleshcrafter (Savant/adventure); Anointment (Forest Touched/adventure) Mind Turned Upon Itself (Conflict Weaver/self/encounter); Anointment (Forest Touched/adventure)

Managing Afflictions

The following abilities do not cure afflictions, per se, but can be used to manage them.