Table of Contents

Epic Skills & Trees

Planar Successor

Hint: Repeatedly sought to become subsumed by your Plane.

Perfection

Invariance (Free/Mandatory)

Perfection Unmarred

Erosion

From the Ashes (Free/Mandatory)

Twice-bright Candle

Planar Custodian

Hint: Comprehensively resisted the pull of your Plane.

Planar Surrogate

Class: Weaver
Req: Accept a piece of a very powerful Planar entity within yourself.

Perfection:

Elect

Hint: An Ichorwerker with deep understanding of the Forest has made substantial changes to your body.

Ichor Thirst(Free/Mandatory)

You have consumed Black Ichor and been turned into an Elect. Your physical frame is substantially larger and is recognisably inhuman. You have also developed a craving for Black Ichor in its raw undiluted form which is normally fatal or at least incredibly uncomfortable for humans. On the plus side you can smell Black Ichor or those heavily effected by it. On the downside you will find it difficult to resist consuming Ichor if given an opportunity. On any adventure when you have successfully consumed Ichor you gain 2 hits. If you are Forest Touched, consuming Ichor causes you to take a STUN 60.

Physiological Supremacy Lv2

The Ichor coursing through your body allows you to perform feats of strength and resilience beyond mortal capabilities. Once per encounter, you may do one of the following:

Forest Bane Lv3

Your form has been crafted to resist the Forest. You may treat any affliction of the Forest that you suffer as one potency lower. In addition, once per encounter, you may call MASS FEAR FOREST. If you are Forest Touched, this causes you to take a STUN.

Mental Fortress Lv4

You may turn the Elect conditioning within your mind into a useful tool. Twice per adventure With 10 seconds of concentration, you may enter a state of robotic calm and precision. In this state, your emotions are extensively dampened, your sense of superiority over other humans is greatly heightened, and your desire to remain pure and to share that purity with other, inferior lifeforms is substantially increased. This may be a serious detriment to your effectiveness as a member of a party. While in this state, you are IMMUNE to FEAR and ROLEPLAY and take WOUND and STUN at half duration. Certain afflictions and roleplaying effects may also be temporarily nullified at GM discretion.

Quirks

Enmity