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afflictions [2018/01/03 14:29] gm_seb |
afflictions [2018/03/29 09:08] gm_seb |
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^ ^ Body ^ Soul^ | ^ ^ Body ^ Soul^ | ||
|Feeble|**Healer** (general/encounter); **Minor Ritual** (Weaver/adventure)|**Seer** (general/encounter); **Minor Ritual** (Weaver/adventure) | | |Feeble|**Healer** (general/encounter); **Minor Ritual** (Weaver/adventure)|**Seer** (general/encounter); **Minor Ritual** (Weaver/adventure) | | ||
- | |Strong|**Healer** (general/downtime); **Sage** (general/encounter); **Purify the Mortal Form** (Perfection Weaver/encounter); **Moderate Ritual** (Weaver/adventure); **Embrace** (Paladin/Adventure)|**Moderate Ritual** (Weaver/adventure); **Purify the Mortal Form** (Perfection Weaver/encounter); **Embrace** (Paladin/adventure) | | + | |Strong|**Guided Mutation** (Savant/adventure); **Healer** (general/downtime); **Sage** (general/encounter); **Purify the Mortal Form** (Perfection Weaver/encounter); **Moderate Ritual** (Weaver/adventure); **Embrace** (Paladin/Adventure)|**Moderate Ritual** (Weaver/adventure); **Purify the Mortal Form** (Perfection Weaver/encounter); **Embrace** (Paladin/adventure) | |
|Severe|**Flesh to Clay** (Savant/adventure); **Major Ritual** (Weaver/adventure)|**Major Ritual** (Weaver/adventure) | | |Severe|**Flesh to Clay** (Savant/adventure); **Major Ritual** (Weaver/adventure)|**Major Ritual** (Weaver/adventure) | | ||
|Chronic|**Fleshcrafter** (Savant/adventure); **Anointment** (Forest Touched/adventure) |**Mind Turned Upon Itself** (Conflict Weaver/self/encounter); **Anointment** (Forest Touched/adventure)| | |Chronic|**Fleshcrafter** (Savant/adventure); **Anointment** (Forest Touched/adventure) |**Mind Turned Upon Itself** (Conflict Weaver/self/encounter); **Anointment** (Forest Touched/adventure)| | ||
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* **Moment of Joy** (wheel Paladin/encounter): target can ignore negative effects of any affliction for the rest of the encounter. | * **Moment of Joy** (wheel Paladin/encounter): target can ignore negative effects of any affliction for the rest of the encounter. | ||
+ | * **Benediction** (Savant/adventure): induces a mutation that may compensate for a severe affliction of the body for the rest of the adventure, but will fade afterwards. | ||
* **Take up Another's Burden** (connection Weaver/encounter): shifts any affliction from the target onto the Connection Weaver, instead. | * **Take up Another's Burden** (connection Weaver/encounter): shifts any affliction from the target onto the Connection Weaver, instead. | ||
* **Life Unending** (Forest Touched/permanent): all afflictions of the body which affect this character are treated as one potency lower. | * **Life Unending** (Forest Touched/permanent): all afflictions of the body which affect this character are treated as one potency lower. |