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conflict [2018/06/06 20:02]
gm_matthew
conflict [2018/06/06 22:10]
gm_seb
Line 11: Line 11:
   * When you cast a conflict spell, you deplete all accumulated Charge, dropping to 0 Charge.   * When you cast a conflict spell, you deplete all accumulated Charge, dropping to 0 Charge.
   * Conflict spells cannot gain the caster Charge. ​   * Conflict spells cannot gain the caster Charge. ​
-  * Charge is lost between encounters. ​+  * Charge is lost between encounters
 + 
 +==Planar Influence== 
 + 
 +  * When travelling in Conflict, you may choose to activate this ability once per encounter: the charge cost for spells is halved (rounded up). Notify a GM if you do this.  
 +  * When travelling in Connection, the charge cost for your spells is doubled
  
 ===Rituals=== ===Rituals===
Line 25: Line 30:
   * Weavers with the ritual skill can collaborate to bring about a more complex or powerful effect.   * Weavers with the ritual skill can collaborate to bring about a more complex or powerful effect.
   * Each weaver must be performing a ritual of the same level.   * Each weaver must be performing a ritual of the same level.
-  * For each weaver collaborating in this way, add one black bead to the bead bag. 
   * Weavers of opposing planes (Conflict <-> Connection; Erosion <-> Perfection) may collaborate at an extra disadvantage of one black bead for each opposition.   * Weavers of opposing planes (Conflict <-> Connection; Erosion <-> Perfection) may collaborate at an extra disadvantage of one black bead for each opposition.
  
conflict.txt · Last modified: 2019/05/06 12:47 by gm_seb