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corerules [2018/06/06 18:26] gm_matthew |
corerules [2018/10/31 20:29] gm_seb |
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=====What Any Player Character Can Do===== | =====What Any Player Character Can Do===== | ||
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+ | **NB**: //This does not apply to human monsters by default.// | ||
* Call HEAL 1 to someone after 10s of medical roleplay. | * Call HEAL 1 to someone after 10s of medical roleplay. | ||
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* Regain all hits and psyche between encounters. | * Regain all hits and psyche between encounters. | ||
* Die 4 times per character lifetime without being rendered unplayable. | * Die 4 times per character lifetime without being rendered unplayable. | ||
+ | * Speak quietly on their death count. | ||
* Have enough to live on. (You can be anything from dirt poor to comfortable depending on player preference.) | * Have enough to live on. (You can be anything from dirt poor to comfortable depending on player preference.) | ||
* Source a set of standard equipment between adventures. | * Source a set of standard equipment between adventures. | ||
* Source 2 Imperial Essence (call FIGHT ON! to a target within sword reach by scattering ash across them) between adventures. | * Source 2 Imperial Essence (call FIGHT ON! to a target within sword reach by scattering ash across them) between adventures. | ||
* Execute an unresisting target by spending 10s of appropriate roleplay killing them. | * Execute an unresisting target by spending 10s of appropriate roleplay killing them. | ||
+ | * Drag an unconscious or bleeding person slowly by using both hands (nb: do not actually drag them). | ||
+ | * Every 9 adventures, gain a [[:quality|Quality]] on one of your items. | ||
=====Death & Dying===== | =====Death & Dying===== |