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erosion [2018/06/06 20:04] gm_matthew |
erosion [2018/10/24 19:13] gm_seb |
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* This is a cost in time, represented by needing to spend a certain number of seconds [[:corerules#Concentration|concentrating]]. | * This is a cost in time, represented by needing to spend a certain number of seconds [[:corerules#Concentration|concentrating]]. | ||
* This Concentration requirement is listed below each spell. | * This Concentration requirement is listed below each spell. | ||
- | * With time, even the greatest of mountains may be eroded into dust. | + | * With time, even the greatest of mountains may be eroded into dust. |
+ | |||
+ | ==Planar Influence== | ||
+ | |||
+ | * When travelling in Erosion, once per encounter, you may choose to activate this ability: Concentration costs for your spells are halved (rounded up). Notify a GM if you use this. | ||
+ | * When travelling in Perfection, Concentration costs for your spells are doubled. | ||
===Rituals=== | ===Rituals=== | ||
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* Weavers with the ritual skill can collaborate to bring about a more complex or powerful effect. | * Weavers with the ritual skill can collaborate to bring about a more complex or powerful effect. | ||
* Each weaver must be performing a ritual of the same level. | * Each weaver must be performing a ritual of the same level. | ||
- | * For each weaver collaborating in this way, add one black bead to the bead bag. | ||
* Weavers of opposing planes (Conflict <-> Connection; Erosion <-> Perfection) may collaborate at an extra disadvantage of one black bead for each opposition. | * Weavers of opposing planes (Conflict <-> Connection; Erosion <-> Perfection) may collaborate at an extra disadvantage of one black bead for each opposition. | ||
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* The Weaver's vision is overlayed with the plane to which they are aligned. | * The Weaver's vision is overlayed with the plane to which they are aligned. | ||
* This allows weavers of all types to sense the intrusion of any plane into the waking world. | * This allows weavers of all types to sense the intrusion of any plane into the waking world. | ||
+ | * You can sense other Weavers and what alignment they are. | ||
+ | * You can sense if someone has a erosion affliction, its severity, and gain some insight into what it does. | ||
+ | * You can see and interact with familiars from your plane. | ||
===Familiar=== | ===Familiar=== |