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general_skills [2018/08/02 20:21] gm_seb [Level 2] |
general_skills [2018/09/05 19:45] gm_seb |
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* Great Weapon ((As a rule of thumb, two-handed weapons that are not staffs or spears are classed as Great Weapons)): You may treat any blows which hit your forearms as hitting your weapon, so long as those forearms are holding the weapon. | * Great Weapon ((As a rule of thumb, two-handed weapons that are not staffs or spears are classed as Great Weapons)): You may treat any blows which hit your forearms as hitting your weapon, so long as those forearms are holding the weapon. | ||
- | * Spear: When hit by a REPEL, you may lose 3 hits to gain a RESIST which you must call immediately. | + | * Spear: When hit by a STAGGER, you may lose 3 hits to gain a RESIST which you must call immediately. |
* Staff: When you drop someone to 0 hits with this weapon: you may call HEAL 0 on them. | * Staff: When you drop someone to 0 hits with this weapon: you may call HEAL 0 on them. | ||
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//Pre-req: Resolute Companion// | //Pre-req: Resolute Companion// | ||
* When you adopt this fighting style: you may triple any remaining weapon calls from the Weapon Talent and Weapon Mastery skills for this weapon. | * When you adopt this fighting style: you may triple any remaining weapon calls from the Weapon Talent and Weapon Mastery skills for this weapon. | ||
+ | ====Level 2==== | ||
=====Body Skills===== | =====Body Skills===== |