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ichorsavant [2018/01/04 18:33]
gm_seb
ichorsavant [2018/08/22 18:19] (current)
gm_seb
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   * Misplacing or allowing Ichor to be stolen is also a High Crime.  ​   * Misplacing or allowing Ichor to be stolen is also a High Crime.  ​
   * Selling or distributing Ichor taken from the Commission is Treason. ​   * Selling or distributing Ichor taken from the Commission is Treason. ​
 +
 +====Class Feature: Respected====
 +  * Commissioners are particularly respected within Rastaban. As Forest Touched are treated as social pariahs, Commissioners are treated as social betters.  ​
 +  * You can generally assume you are able to obtain entry to most clubs, events or social engagements. At least in the respectable parts of society.
 +  * If you commit crimes the judgement is more likely to swing in your favour. Standard practise in cases where a commissioner is found guilty is to pass the judgement onto the Commission for them to dole out an appropriate punishment - unless the faction is irate enough to risk the Commission'​s wrath by taking things into their own hands.
 +  * These facts combined mean that commissioners tend to get off quite lightly for most infractions unless they commit crimes against the Commission or against the Commission'​s interests. ​
  
 =====Skills===== =====Skills=====
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 ===Dark Potential=== ===Dark Potential===
 //1 Black Ichor// //1 Black Ichor//
-  * At the cost of one black Ichor you may transform an inanimate object ​upto the size of a person into a different material+  ​* When you purchase this skill, pick one inorganic substance you have studied. This is subject to LARPO approval. 
 +  ​* At the cost of one black Ichor you may transform an inanimate object ​up to the size of a person into any substance you have studied
   * This changes the substance the object is made of, but not its form.   * This changes the substance the object is made of, but not its form.
-  * This substance ​must be one which you are already familiar ​with. +  * You may replace a substance you have studied ​with a different one by taking a downtime action.
 ====Lv2==== ====Lv2====
  
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   * This can either be from the mutations list, or freeform. ​   * This can either be from the mutations list, or freeform. ​
   * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible.   * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible.
-  * This mutation ​will tend to last for the rest of the adventure. ​+  ​* You may attempt to compensate for a severe affliction of the body in this way.  
 +  ​* This mutation ​only lasts for the rest of the adventure. ​
  
 ===Guided Mutation=== ===Guided Mutation===
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   * Once per adventure you may feed yourself or another willing individual pure black Ichor and attempt to make permanent changes to their body.   * Once per adventure you may feed yourself or another willing individual pure black Ichor and attempt to make permanent changes to their body.
   * This can either be from the mutations list, or freeform. ​   * This can either be from the mutations list, or freeform. ​
-  * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible. ​+  * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible
 +  * You alleviate a strong affliction of the body in this way
  
 ===Trick Shot=== ===Trick Shot===
   * Once per encounter, when you miss a target with any ichorwerk,   * Once per encounter, when you miss a target with any ichorwerk,
-  * So long as the ichorwerk landed within ​1m of a valid target, you may make the appropriate call against them.+  * So long as the ichorwerk landed within ​sword reach of a valid target, you may make the appropriate call against them.
  
  
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 //2 Black Ichor// //2 Black Ichor//
  
-  * At the cost of two black Ichor you may transform an inanimate object, up to the size of a room, into a different material. ​+  ​* When you purchase this skill, pick one inorganic substance you have studied. This is subject to LARPO approval. 
 +  ​* At the cost of two black Ichor you may transform an inanimate object, up to the size of a room, into a different material ​you have studied 
   * This changes the substance of the object, but not its form.   * This changes the substance of the object, but not its form.
-  * This substance ​must be one which you are familiar ​with. +  * You may replace a substance you have studied ​with a different one by taking a downtime action.
  
 ====Lv4==== ====Lv4====
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 ===Trick Shot=== ===Trick Shot===
   * Once per encounter, when you miss a target with any ichorwerk,   * Once per encounter, when you miss a target with any ichorwerk,
-  * So long as the ichorwerk landed within ​1m of a valid target, you may make the appropriate call against them.+  * So long as the ichorwerk landed within ​sword reach of a valid target, you may make the appropriate call against them.
  
 ===Monsterify=== ===Monsterify===
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   * Your body dissolves into black goop.   * Your body dissolves into black goop.
   * You drop to 0 hits and start to bleed out.    * You drop to 0 hits and start to bleed out. 
-  * However, you can use ichorwerk and make the calls from the any //Rupture// abilities while in this form.+  * All ichorwerk-based effects upon you ceaseand you must call IMMUNE to all ichorwerk until Ichorwalk ends. 
 +  * You can, however, ​use ichorwerk ​on others as normal, ​and make the calls from the any //Rupture// abilities while in this form.
   * You may also stand up and walk at a rate of one short step every 1s.    * You may also stand up and walk at a rate of one short step every 1s. 
   * You may talk while in this form.    * You may talk while in this form. 
-  * You must call VOID to any calls or damage from other people.  +  * You must call VOID to any calls or damage from other people, ​including EXECUTE
-  * You are immune to EXECUTEbut not death+
   * You may use this ability if you have already entered your death count.  ​   * You may use this ability if you have already entered your death count.  ​
-  * Taking a HEAL or FIGHT ON! call ends this effect. ​Call APPEARING. ​+  * Taking a HEAL or FIGHT ON! call ends this effect. ​ 
  
 ===Fleshcrafter=== ===Fleshcrafter===
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 //Pre-Req: Savant'​s Blessing//​\\ //Pre-Req: Savant'​s Blessing//​\\
 //3 Black Ichor// //3 Black Ichor//
-  ​* Pick a single attribute that you want an area to have. + 
-  * The local area will change to have this attribute, and another ​attribute chosen by the GM.+  * When you purchase this skill, pick one inorganic or organic substance you have studied. This is subject to LARPO approval. 
 +  ​* Pick a single attribute that you want an area to have. This attribute must derive from a substance you have studied.  
 +  * The local area will change to have this attribute, and one other attribute chosen by the GM.
   * You may use this ability in combat, call a TIME FREEZE and consult a GM.   * You may use this ability in combat, call a TIME FREEZE and consult a GM.
   * Use of this ability in Rastaban whilst not in the Wastes is High Treason. ​   * Use of this ability in Rastaban whilst not in the Wastes is High Treason. ​
  
ichorsavant.1515090837.txt.gz · Last modified: 2018/01/04 18:33 by gm_seb