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ichorsavant [2018/01/04 18:33] gm_seb |
ichorsavant [2018/03/29 09:05] gm_seb |
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===Dark Potential=== | ===Dark Potential=== | ||
//1 Black Ichor// | //1 Black Ichor// | ||
- | * At the cost of one black Ichor you may transform an inanimate object upto the size of a person into a different material. | + | * When you purchase this skill, pick one inorganic substance you have studied. This is subject to LARPO approval. |
+ | * At the cost of one black Ichor you may transform an inanimate object up to the size of a person into any substance you have studied. | ||
* This changes the substance the object is made of, but not its form. | * This changes the substance the object is made of, but not its form. | ||
- | * This substance must be one which you are already familiar with. | + | * You may replace a substance you have studied with a different one by taking a downtime action. |
====Lv2==== | ====Lv2==== | ||
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* This can either be from the mutations list, or freeform. | * This can either be from the mutations list, or freeform. | ||
* If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible. | * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible. | ||
- | * This mutation will tend to last for the rest of the adventure. | + | * You may attempt to compensate for a severe affliction of the body in this way. |
+ | * This mutation only lasts for the rest of the adventure. | ||
===Guided Mutation=== | ===Guided Mutation=== | ||
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* Once per adventure you may feed yourself or another willing individual pure black Ichor and attempt to make permanent changes to their body. | * Once per adventure you may feed yourself or another willing individual pure black Ichor and attempt to make permanent changes to their body. | ||
* This can either be from the mutations list, or freeform. | * This can either be from the mutations list, or freeform. | ||
- | * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible. | + | * If freeform, consult a GM but the list should serve as a guide to the scope of effects that are possible. |
+ | * You alleviate a strong affliction of the body in this way. | ||
===Trick Shot=== | ===Trick Shot=== | ||
* Once per encounter, when you miss a target with any ichorwerk, | * Once per encounter, when you miss a target with any ichorwerk, | ||
- | * So long as the ichorwerk landed within 1m of a valid target, you may make the appropriate call against them. | + | * So long as the ichorwerk landed within sword reach of a valid target, you may make the appropriate call against them. |
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//2 Black Ichor// | //2 Black Ichor// | ||
- | * At the cost of two black Ichor you may transform an inanimate object, up to the size of a room, into a different material. | + | * When you purchase this skill, pick one inorganic substance you have studied. This is subject to LARPO approval. |
+ | * At the cost of two black Ichor you may transform an inanimate object, up to the size of a room, into a different material you have studied. | ||
* This changes the substance of the object, but not its form. | * This changes the substance of the object, but not its form. | ||
- | * This substance must be one which you are familiar with. | + | * You may replace a substance you have studied with a different one by taking a downtime action. |
====Lv4==== | ====Lv4==== | ||
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===Trick Shot=== | ===Trick Shot=== | ||
* Once per encounter, when you miss a target with any ichorwerk, | * Once per encounter, when you miss a target with any ichorwerk, | ||
- | * So long as the ichorwerk landed within 1m of a valid target, you may make the appropriate call against them. | + | * So long as the ichorwerk landed within sword reach of a valid target, you may make the appropriate call against them. |
===Monsterify=== | ===Monsterify=== | ||
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* Your body dissolves into black goop. | * Your body dissolves into black goop. | ||
* You drop to 0 hits and start to bleed out. | * You drop to 0 hits and start to bleed out. | ||
- | * However, you can use ichorwerk and make the calls from the any //Rupture// abilities while in this form. | + | * All ichorwerk-based effects upon you cease, and you must call IMMUNE to all ichorwerk until Ichorwalk ends. |
+ | * You can, however, use ichorwerk on others as normal, and make the calls from the any //Rupture// abilities while in this form. | ||
* You may also stand up and walk at a rate of one short step every 1s. | * You may also stand up and walk at a rate of one short step every 1s. | ||
* You may talk while in this form. | * You may talk while in this form. | ||
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//Pre-Req: Savant's Blessing//\\ | //Pre-Req: Savant's Blessing//\\ | ||
//3 Black Ichor// | //3 Black Ichor// | ||
- | * Pick a single attribute that you want an area to have. | + | |
- | * The local area will change to have this attribute, and another attribute chosen by the GM. | + | * When you purchase this skill, pick one inorganic or organic substance you have studied. This is subject to LARPO approval. |
+ | * Pick a single attribute that you want an area to have. This attribute must derive from a substance you have studied. | ||
+ | * The local area will change to have this attribute, and one other attribute chosen by the GM. | ||
* You may use this ability in combat, call a TIME FREEZE and consult a GM. | * You may use this ability in combat, call a TIME FREEZE and consult a GM. | ||
* Use of this ability in Rastaban whilst not in the Wastes is High Treason. | * Use of this ability in Rastaban whilst not in the Wastes is High Treason. | ||