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planes [2017/11/27 10:49]
gm_seb
planes [2018/03/09 15:39] (current)
gm_seb
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   * The Congruent Planes overlay our reality (the Mundane). ​   * The Congruent Planes overlay our reality (the Mundane). ​
   * They are invisible to most but affect the world nonetheless.   * They are invisible to most but affect the world nonetheless.
-  * Plane Weavers are those who have a connection to one of the four planes.+  * Plane Weavers are those who have had significant encounter with one of the Planes at some point in their lives, and have developed a connection to another Plane as a result
   * Plane Weavers have the ability to draw their plane closer to the Mundane and warp reality towards its whims.   * Plane Weavers have the ability to draw their plane closer to the Mundane and warp reality towards its whims.
   * Plane Weavers of skill may travel into the Congruent Planes directly.   * Plane Weavers of skill may travel into the Congruent Planes directly.
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 =====Conflict===== =====Conflict=====
   * The plane of Conflict is a world in constant flux. The very landscape fights against itself. ​   * The plane of Conflict is a world in constant flux. The very landscape fights against itself. ​
-  * The size of space here depends on how much violence or conflict is associated with the corresponding territory in the Mundane.  +  * Storms rage continually across ​the sky, whilst earthquakes sunder ​the land, destroying the old, and forging the new, in their mighty wake.  
-  * For example, the site of a recent battle would be many times its size in Conflict vs. in the Mundane. A sleepy farmstead would be many times smaller.  +  * The magic of conflict is primarily connected to primal elements and forces and is violent ​in nature  
-  * The denizens of Conflict are embodiments of strife and discord.+  * The denizens of Conflict are embodiments of hardships, ​strife and discord.
   * These denizens are at constant war with each other – and, when the opportunity arises – with the Mundane, as well.   * These denizens are at constant war with each other – and, when the opportunity arises – with the Mundane, as well.
-  * Untouched by Erosion, these denizens are ageless and suffer only violent ends. +  * Untouched by Erosion, these denizens are ageless and suffer only violent ends but those who die a death inflicted by a foe are merely born anew
-  * The denizens have two great settlements ​- the Court of Strife, and the Court of Discord, respectively+  * Near the city the plane is dominated by two factions ​- the Court of Strife, and the Court of Discord.
  
 =====Perfection===== =====Perfection=====
-  * The plane of Perfection is filled ​with bright illuminating ​light. +  * The plane of Perfection is made of burnished metal shining constantly ​with a dazzling ​light. 
-  * Light so brightit is painful to behold.  +  * Visible from everywhere in the plane (andperhapsmaking up the Plane in its entirity) is a tower of gleaming metal stretching impossibly tall towards the heavens.  
-  * Light so brightit will scour the unprepared.  +  * It is said that to climb this tower is to obtain ultimate enlightenment. But the higher you climb, the stranger the tower becomesFew manage to ascend very far at all.  
-  * Perfection ​is split into hierarchical tiers based upon how well people comprehend ​the area they are in +  * The denizens of Perfection believe unshakably in the pursuit of perfection, comprehension ​and the establishment of Order. 
-  * Higher tiers contain more obscure and more abundant information. They also contain more powerful denizens+ 
-  * The denizens of Perfection believe unshakably in the pursuit of Knowledge ​and the establishment of Order+
-  * Each denizen is said to have their own specialism which drives them and shapes their personality+
 =====Connection===== =====Connection=====
-  * The plane of Connection is a twisting mass of threads+  * The plane of Connection is a shifting underground labyrinth ​of endless rooms - some as vast as cities, others as cramped as closets
-  * In Connection, items and locations are closer to things they share a strong connection ​to.  +  * The plane is hewn from purple stone - strangely pliant ​and warm to the touch
-  * For examplein the Mundane, the estate where you grew up may be several miles from your current home.  +  * The labyrinth constantly rearranges itselfwith one door rarely leading to the same place twice.  
-  * In Connectionthese two locations might be nearly adjacent ​to one another+  * With practicea skilled traveller can often find their way to where they wish provided they have a connection to where they are going.
   * Connection is populated by the personifications of emotions and concepts that come from those who travel its bounds. ​   * Connection is populated by the personifications of emotions and concepts that come from those who travel its bounds. ​
  
 =====Erosion===== =====Erosion=====
-  * The plane of Erosion ​looks like decrepit version of the mundane worldplunged into absolute decay.  +  * The plane of Erosion ​is ruined landswallowed by vast black ocean sinking deeper than anyone has ever gone towards an abyss
-  * Space in Erosion ​is straightforward, and maps onto the Mundane perfectly.  +  * Those who have travelled ​Erosion ​describe the ocean as frigidly coldsapping warmth ​and vitality from all it touches  
-  * The denizens ​of Erosion are wraith-like, wasted things+  * The shallows ​of this Ocean look much like a decrepit version of the mundane planeAs one descends even these remnants begin to crumble away.  ​ 
-  * The denizens ​of Erosion are obsessed with time.  +  * The denizens ​vary from pitiful wraiths - desperate to the warmth ​of the living - to benthic leviathans whom few have glimpsed and lived
-  * Unceasingly,​ they record ​the passage ​of time; unfaltering,​ they ensure that things happen in the proper order+
  
 =====Dreams===== =====Dreams=====
planes.1511779789.txt.gz · Last modified: 2017/11/27 10:49 by gm_seb