This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
printandplay:perfection_weaver [2017/10/04 11:46] gm_seb created |
printandplay:perfection_weaver [2018/09/26 19:09] (current) gm_seb |
||
---|---|---|---|
Line 3: | Line 3: | ||
====Stats===== | ====Stats===== | ||
- | * 9 hits | + | * 9 Hits |
- | * 4 psyche | + | * 6 Psyche |
- | * 3 essence | + | * 3 Essence |
- | * Can DISAPPEAR and relocate 10s once per encounter | + | * Great Weapon: You may treat any blows which hit your forearms as hitting your weapon. |
- | * Call HEAL 1 to yourself or an ally after 10s of medical roleplay. | + | |
- | * Great Weapon: You may treat any blows which hit your forearms as hitting your weapon. | + | |
- | * Can perform minor rituals.. | + | |
* Affiliation: Great House Rom | * Affiliation: Great House Rom | ||
* Home District: Rom | * Home District: Rom | ||
- | * 5XP spent | ||
====Class Feature: Powered by Perfection==== | ====Class Feature: Powered by Perfection==== | ||
Line 19: | Line 15: | ||
* Gain two Essence. | * Gain two Essence. | ||
* Essence is restored between encounters. | * Essence is restored between encounters. | ||
- | |||
- | =====Plane Weaver Skills===== | ||
- | |||
- | ===Nascent Ritualist=== | ||
- | * Once per adventure, you can attempt to perform rituals of minor power. | ||
=====Perfection Weaver Spells===== | =====Perfection Weaver Spells===== | ||
==Cast off Erosion's Shackles== | ==Cast off Erosion's Shackles== | ||
- | * Call FIGHT ON! | + | * For the next 10s you may call FIGHT ON! by melee blow. |
==Glimpse of Perfection== | ==Glimpse of Perfection== | ||
Line 37: | Line 28: | ||
===Growth=== | ===Growth=== | ||
- | * You undergo a ritual attempting to cleanse yourself of all imperfection and become more worthy of your plane. | + | * Your eyes become bigger and metallic in hue. |
- | * You may only ever perform this ritual once. | + | |
- | * A pillar of golden light transfixes your body which begins to change: | + | |
- | * Take a [[:nonstandardcalls#stasis|STASIS]] 10. | + | |
- | * At the end of this time you are transformed. Your eyes become bigger and metallic in hue. | + | |
- | * Regain all your hits. | + | |
* +1 essence. | * +1 essence. | ||
* +1 hit. | * +1 hit. | ||
* Your death count is now 120 seconds. | * Your death count is now 120 seconds. | ||
- | |||
=====Weapon Skills====== | =====Weapon Skills====== | ||
+ | |||
===Weapon Specialisation=== | ===Weapon Specialisation=== | ||
Line 54: | Line 40: | ||
* Great Weapon: You may treat any blows which hit your forearms as hitting your weapon. | * Great Weapon: You may treat any blows which hit your forearms as hitting your weapon. | ||
- | =====General Skills===== | ||
- | ===Edificier=== | + | =====Body Skills===== |
+ | |||
+ | ===Tough=== | ||
+ | * +2 hits. | ||
- | * You are a skilled climber. | + | ===Adrenaline=== |
- | * Once per encounter, you may call DISAPPEARING. You may spend up to 10s relocating yourself in the encounter. Then, call APPEARING. | + | * Whenever being healed (by HEAL or FIGHT ON) from 0 hits, |
- | * This represents you climbing to gain an advantage in combat. | + | * You may take an AGILITY. |
=====Contacts Skills===== | =====Contacts Skills===== |