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* **Vindicitive,** Once per encounter, when you take a STUN and you do not resist the call, you may call TRIPLE STAGGER on the entity that inflicted the STUN. | * **Vindicitive,** Once per encounter, when you take a STUN and you do not resist the call, you may call TRIPLE STAGGER on the entity that inflicted the STUN. | ||
* **Baleful**, Once per encounter, you may hold your shield up above your head to call MASS FEAR (MONSTER TYPE). Example targets include: forest creatures, ichor mutants, denizens of a defined plane, etc. | * **Baleful**, Once per encounter, you may hold your shield up above your head to call MASS FEAR (MONSTER TYPE). Example targets include: forest creatures, ichor mutants, denizens of a defined plane, etc. | ||
- | * **Eager**, Once per encounter, after delivering a call by melee which a monster did not resist, you may move as normal while pursuing the monster: | ||
- | * For the next 5s (large shield) | ||
- | * For the next 10s (medium shield) | ||
- | * **Prudent**, Once per encounter, while actively running from combat: | ||
- | * You may move as normal for the next 10s (large shield) | ||
- | * You may move as normal for the next 30s, and may immediately call AGILITY (medium shield) | ||
* **Gallant**, Once per encounter, if an ally within sword reach is dropped to 0 hits, you may drop to 1 hit to call HEAL X on them, where X is the number of hits you lost in this way. | * **Gallant**, Once per encounter, if an ally within sword reach is dropped to 0 hits, you may drop to 1 hit to call HEAL X on them, where X is the number of hits you lost in this way. | ||