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resources:adventure:and_all_manner_of_things_shall_be_well

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resources:adventure:and_all_manner_of_things_shall_be_well [2019/08/23 20:32]
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resources:adventure:and_all_manner_of_things_shall_be_well [2020/01/11 11:15] (current)
florencew
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   * **The Mirror'​s Last Gift (Quirk)**: You have an instinctive sense for the Unspace, and if you ever end up there will gain the benefits of Survivalist. More pertinently,​ you have a strong sense for things that are lost or abandoned, and can try to use this ability to seek them out. If they are sufficiently lost that they are in the Unspace, you will know. If they are only partly lost, you will gain a rough sense for where they are, if they are within the city. If they are not lost at all, but, say, stolen, you will be aware that they are not within the Unspace'​s purview.   * **The Mirror'​s Last Gift (Quirk)**: You have an instinctive sense for the Unspace, and if you ever end up there will gain the benefits of Survivalist. More pertinently,​ you have a strong sense for things that are lost or abandoned, and can try to use this ability to seek them out. If they are sufficiently lost that they are in the Unspace, you will know. If they are only partly lost, you will gain a rough sense for where they are, if they are within the city. If they are not lost at all, but, say, stolen, you will be aware that they are not within the Unspace'​s purview.
  
-{{tag>"​and all manner of things shall be well" adventure}}+{{tag>"​and all manner of things shall be well" ​vera_burns ​adventure}}
resources/adventure/and_all_manner_of_things_shall_be_well.txt ยท Last modified: 2020/01/11 11:15 by florencew