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resources:adventure:facets_of_perfection [2018/06/23 17:27]
iain [Outcomes (subject to change until debrief completed)]
resources:adventure:facets_of_perfection [2018/09/30 09:54] (current)
iain Nothing to see here...
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 A dome of psychic energy blocks their progress and proves to be a difficult obstacle as the party are unwilling to submit to the purification to pass through. Eventually, Peleus devices two rituals, the first two connect everyone to Aldrich'​s familiar Curio (a fragment of Glory) and the second to pull everyone through once Curio has passed to the other side. With Garrek announcing the approval of the Wheel, they put the rituals into action and manage to pass through with a minimum of negative outcomes. ​ A dome of psychic energy blocks their progress and proves to be a difficult obstacle as the party are unwilling to submit to the purification to pass through. Eventually, Peleus devices two rituals, the first two connect everyone to Aldrich'​s familiar Curio (a fragment of Glory) and the second to pull everyone through once Curio has passed to the other side. With Garrek announcing the approval of the Wheel, they put the rituals into action and manage to pass through with a minimum of negative outcomes. ​
  
-At the top of a flight of marble stairs lies the Glistering Stone, guarded by a large crystal guardian which reflects off beams of light. The party fight valiantly but it is clear they are outmatched. One by one they fall and are sucked up by the light. ​Rehka is the last one standing; she turns down an offer of power from Glory to instead switch with her familiar who charges in and falls...+At the top of a flight of marble stairs lies the Glistering Stone, guarded by a large crystal guardian which reflects off beams of light. The party fight valiantly but it is clear they are outmatched. One by one they fall and are sucked up by the light. ​Rekha is the last one standing; she turns down an offer of power from Glory to instead switch with her familiar who charges in and falls...
  
 The party simultaneously wake in an antechamber. Aldrich suspects they are in a different place in the Tower of Perfection, which seems at once to be protruding from the side of the Tower and yet also within it. The sound of a dinner gong and the aroma of food draw them through to a great circular chamber where there is a great golden sphinx who names himself Order, the warden of the prison they are in. With him is Law, an androgynous figure with a blank metallic mask who explains that they are an agent of law.  The party simultaneously wake in an antechamber. Aldrich suspects they are in a different place in the Tower of Perfection, which seems at once to be protruding from the side of the Tower and yet also within it. The sound of a dinner gong and the aroma of food draw them through to a great circular chamber where there is a great golden sphinx who names himself Order, the warden of the prison they are in. With him is Law, an androgynous figure with a blank metallic mask who explains that they are an agent of law. 
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 The party set out to escape and break out as many prisoners as they can. They manage to deduce their way through the warden'​s security riddle chamber, disabling the security measures protecting everyone inside and preventing them from leaving. They follow the sounds of commotion, cutting through swathes of Avatars of Purity and rescuing several prisoners, including Bethania who flees outside. The party set out to escape and break out as many prisoners as they can. They manage to deduce their way through the warden'​s security riddle chamber, disabling the security measures protecting everyone inside and preventing them from leaving. They follow the sounds of commotion, cutting through swathes of Avatars of Purity and rescuing several prisoners, including Bethania who flees outside.
  
-The unleashed forest creature poses a threat to Rastaban though and the party cannot stand by. They fight their way through the moss poppets spilling out of the entity and cut it down but it rises, greater and more terrible than before. A long fight ensues but the heroes triumphantly slay their foe an Rehka drags the corpse with them.  ​+The unleashed forest creature poses a threat to Rastaban though and the party cannot stand by. They fight their way through the moss poppets spilling out of the entity and cut it down but it rises, greater and more terrible than before. A long fight ensues but the heroes triumphantly slay their foe an Rekha drags the corpse with them.  ​
  
-They find Bethania standing very still, surrounded by winged figures of light. She warns them not to move but Peleus and Garrek make a run for it, which ends badly when they find their weapons merely pass through the creatures of light. With Rehka and Aldrich unwilling to risk moving at anything more than a very slow pace, Peleus and Garrek bleed out and die.+They find Bethania standing very still, surrounded by winged figures of light. She warns them not to move but Peleus and Garrek make a run for it, which ends badly when they find their weapons merely pass through the creatures of light. With Rekha and Aldrich unwilling to risk moving at anything more than a very slow pace, Peleus and Garrek bleed out and die.
  
-Accompanied by Bethania, ​Rehka and Aldrich make their way to a geode crevasse of burnished metal studded by razor-sharp crystals. A powerful wind howls through holes in the metal. ​Rehka drops the body of the forest creature and the three of them climb down slowly, using the force of the wind at the bottom to blow them across to a safe ledge where Aldrich conducts a ritual to bring the forest corpse to them.+Accompanied by Bethania, ​Rekha and Aldrich make their way to a geode crevasse of burnished metal studded by razor-sharp crystals. A powerful wind howls through holes in the metal. ​Rekha drops the body of the forest creature and the three of them climb down slowly, using the force of the wind at the bottom to blow them across to a safe ledge where Aldrich conducts a ritual to bring the forest corpse to them.
  
 Meanwhile, Peleus and Garrek awake nearby to a rather surprised Hana Ní Diarmada who opens a portal into Perfection to reunite the with the others. However, Law has caught up with them, supported by more Avatars of Purity. Law attempts to prevent the party leaving their jurisdiction and at first holds the party back, with Aldrich even being purified but eventually the party make a push for the portal and break through, stumbling out into Rom.  Meanwhile, Peleus and Garrek awake nearby to a rather surprised Hana Ní Diarmada who opens a portal into Perfection to reunite the with the others. However, Law has caught up with them, supported by more Avatars of Purity. Law attempts to prevent the party leaving their jurisdiction and at first holds the party back, with Aldrich even being purified but eventually the party make a push for the portal and break through, stumbling out into Rom. 
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 “Since I became a proud, integrated member of society. On that note, I would ask that the four of you be discreet with what you have learned about my less than respectable past. A scandal would do no one any good.” “Since I became a proud, integrated member of society. On that note, I would ask that the four of you be discreet with what you have learned about my less than respectable past. A scandal would do no one any good.”
- 
-[Note: This conversation may continue.] 
  
 ---- ----
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 Following from this, Aldrich performs a ritual to attempt to copy the properties of the Stone. What he creates is a mirror but looking into it, it does not reflect his own visage but rather shows another place entirely. The place seen changes sometimes when he isn't looking; sometimes it is a scene overlooking the canals of Rom or the grand statues of the Imperial Boulevard, other times the fields of Telemere or the twisted undergrowth of the Forest of Loss. So far Aldrich hasn't seen anything //useful//; more often that not the scene is empty or shows only mundane happenings. Following from this, Aldrich performs a ritual to attempt to copy the properties of the Stone. What he creates is a mirror but looking into it, it does not reflect his own visage but rather shows another place entirely. The place seen changes sometimes when he isn't looking; sometimes it is a scene overlooking the canals of Rom or the grand statues of the Imperial Boulevard, other times the fields of Telemere or the twisted undergrowth of the Forest of Loss. So far Aldrich hasn't seen anything //useful//; more often that not the scene is empty or shows only mundane happenings.
  
-[Debrief ​to be continued...]+Peleus reports everything back to House TelemereThey are very interested to hear about Zara's past history as a thief and record it, though of course it's been far too long to definitively link her to anything but it's definitely worth knowing, just in case.
  
-==== Outcomes (subject to change until debrief completed) ​====+==== Consequences ​====
 ===Everybody=== ===Everybody===
   * +3 Favour   * +3 Favour
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   * +1 death   * +1 death
  
-===Rehka===+===Rekha===
   * Curio/Glory has retreated from your head, though a thread of connection remains which could be exploited in the future. There are no current negative effects from this and it counts as a feeble mind affliction for the purposes of removing it completely.   * Curio/Glory has retreated from your head, though a thread of connection remains which could be exploited in the future. There are no current negative effects from this and it counts as a feeble mind affliction for the purposes of removing it completely.
  
resources/adventure/facets_of_perfection.1529774861.txt.gz · Last modified: 2018/06/23 17:27 by iain