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resources:adventure:wasteland [2019/06/29 21:50]
g_b created
resources:adventure:wasteland [2019/07/01 19:00] (current)
g_b
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 ===== Debrief ===== ===== Debrief =====
-To Come+Carta makes a deal with Glory and Want to obtain the ability to assume the form of the respective Elder Races of their planes, in exchange for freeing them from their eternal battle. Unfortunately,​ communicating with entities so far beyond human ken is difficult even for a master connection weaver, and a slight translation error is made, convincing both entities that this gift is a standard way to express gratitude to somebody who helps you. As such, everyone involved in this adventure gains the same ability. ​  
 + 
 +Cloth sneaks away and does some plotting. A little while later, the majority of Carta'​s house collapses into rubble. It's not a huge blow to his wealth, but a point has been made. 
 + 
 +Candle finds every mirror she can reasonably lay hands on and arranges them in a room, sitting in the centre and polishing her mirrored body parts. She falls asleep, and experiences a strange and disturbing dream. When she awakens, the house that she shares with Cloth is entirely reflective, as is everything in it with the sole exception of Cloth herself, the one remaining Painter scarf, and the skull which sits on the dining room table. ​
  
 ===== Consequences ===== ===== Consequences =====
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   * The Grandmaster of the Throne is now Minerva Adrasta. She appears to be a mummified corpse, but she does still ping as a Throne paladin, and the Order are very adaptable. The opulent palace part of the Throne Sanctum now also has an enormous gothic ziggurat that exists in a perpetual Erosion overlay and is staffed with skeletal soldiers. It is huge and ostentatious and most of the other Orders are not overly pleased.   * The Grandmaster of the Throne is now Minerva Adrasta. She appears to be a mummified corpse, but she does still ping as a Throne paladin, and the Order are very adaptable. The opulent palace part of the Throne Sanctum now also has an enormous gothic ziggurat that exists in a perpetual Erosion overlay and is staffed with skeletal soldiers. It is huge and ostentatious and most of the other Orders are not overly pleased.
   * Her policies are aggressively expansionary and designed to take a particularly harsh stance on infighting within the city, insisting that they must all work together as unified parts of a whole. This has won her both a lot of support and a lot of enemies.   * Her policies are aggressively expansionary and designed to take a particularly harsh stance on infighting within the city, insisting that they must all work together as unified parts of a whole. This has won her both a lot of support and a lot of enemies.
-  * Normally, Minerva would be pronounced Imperial Envoy too, but, perhaps given the strangeness of the transition or perhaps because of the absence of Afolayan'​s council seal, the post has not yet been named.+  * Normally, Minerva would be pronounced Imperial Envoy too. The post has yet to be named, though, since bureaucracy is not fast.
   * The denizens known as Glory, Want, and the Broken One are now free. They are known to harbour great interest in Rastaban, and have been repeatedly sighted in Rom. House Rom is keen to stamp out cults to the Tetrarchs (in large part because they imprisoned them in the first place), but it's only a matter of time.  ​   * The denizens known as Glory, Want, and the Broken One are now free. They are known to harbour great interest in Rastaban, and have been repeatedly sighted in Rom. House Rom is keen to stamp out cults to the Tetrarchs (in large part because they imprisoned them in the first place), but it's only a matter of time.  ​
   * Yet another Painter monster is roaming the streets of the city.   * Yet another Painter monster is roaming the streets of the city.
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   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand.   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand.
   * Hungers for human flesh (feeble mind)   * Hungers for human flesh (feeble mind)
-  * Is friend to Glory and WantThis may be relevant when in their respective planes.+  * (Pending LARPO approval on exact wording) Once per adventure, you may assume the semblance of bizarre creature. The first time you do this, you may choose Perfection or Erosion; all subsequent times, you must choose the one that you picked. You will resemble the creature ​and ping to Plane Sight accordingly,​ but experienced master weavers (or, possibly, those that are kin to such creatures) may be able to sense that something is not rightThe details of this ability, including how you got it, are vague and confusing to you, though you may be aware that it originates from Glory on the perfection side and Want on the erosion side   
   * 3 Favour from Minerva for aiding her ascent. ​   * 3 Favour from Minerva for aiding her ascent. ​
  
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   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand. This does not stack with the effects you get from wielding Sigma.   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand. This does not stack with the effects you get from wielding Sigma.
   * Hungers for human flesh AGAIN (feeble mind)   * Hungers for human flesh AGAIN (feeble mind)
-  * Is friend to Glory and WantThis may be relevant when in their respective planes.+  * (Pending LARPO approval on exact wording) Once per adventure, you may assume the semblance of bizarre creature. The first time you do this, you may choose Perfection or Erosion; all subsequent times, you must choose the one that you picked. You will resemble the creature ​and ping to Plane Sight accordingly,​ but experienced master weavers (or, possibly, those that are kin to such creatures) may be able to sense that something is not rightThe details of this ability, including how you got it, are vague and confusing to you, though you may be aware that it originates from Glory on the perfection side and Want on the erosion side   
   * 3 Favour from Minerva for aiding her ascent. ​   * 3 Favour from Minerva for aiding her ascent. ​
   * -1 Painter Scarf    * -1 Painter Scarf 
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 ===Matthias=== ===Matthias===
   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand.   * Has the Severe Mind Affliction 'A Garden of Silver and Steel':​ whenever you call EXECUTE, you may take a HEAL TWO, regain a weapon call, and at GM discretion receive a memory from the target. You also feel a desire to grow and expand.
-  * Will recognise other items made by Threshold, if they come into contact with any other (the only other one currently in play is in the possession of Lyra Averick. +  * Will recognise other items made by Threshold, if they come into contact with any other (the only other one currently in play is in the possession of Lyra Averick)
-  * Is friend to Glory and WantThis may be relevant when in their respective planes.+  * (Pending LARPO approval on exact wording) Once per adventure, you may assume the semblance of bizarre creature. The first time you do this, you may choose Perfection or Erosion; all subsequent times, you must choose the one that you picked. You will resemble the creature ​and ping to Plane Sight accordingly,​ but experienced master weavers (or, possibly, those that are kin to such creatures) may be able to sense that something is not rightThe details of this ability, including how you got it, are vague and confusing to you, though you may be aware that it originates from Glory on the perfection side and Want on the erosion side   
   * 3 Favour from Minerva for aiding her ascent.   * 3 Favour from Minerva for aiding her ascent.
  
  
 ===Carta=== ===Carta===
-  * Is friend to Glory and Want  +  * (Pending LARPO approval on exact wording) Once per adventure, you may assume the semblance of bizarre creature. The first time you do this, you may choose Perfection or Erosion; all subsequent times, you must choose the one that you picked. You will resemble the creature ​and ping to Plane Sight accordingly,​ but experienced master weavers (or, possibly, those that are kin to such creatures) may be able to sense that something is not right.  ​ 
-  * Favour from Minerva for aiding her ascent. This may be relevant when in their respective planes.+  * Favour from Minerva for aiding her ascent ​and handing over the Council Seal
   * An additional 2 favour from house Keelen, partly for bringing the Dodecahedron back and partly as his share in the loot from the Sanctum.   * An additional 2 favour from house Keelen, partly for bringing the Dodecahedron back and partly as his share in the loot from the Sanctum.
   * Has forged a deal with a very old Rod Paladin who is likely enthusiastically embracing their new calling as a serial killer. ​   * Has forged a deal with a very old Rod Paladin who is likely enthusiastically embracing their new calling as a serial killer. ​
  
 {{tag>"​wasteland"​ adventure cloth candle carta_vance tetrarchs}} {{tag>"​wasteland"​ adventure cloth candle carta_vance tetrarchs}}
resources/adventure/wasteland.1561845007.txt.gz · Last modified: 2019/06/29 21:50 by g_b