User Tools

Site Tools


resources:adventure:what_is_owed

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
resources:adventure:what_is_owed [2020/01/13 21:02]
katiem created
resources:adventure:what_is_owed [2020/01/13 21:06] (current)
katiem [Debrief]
Line 34: Line 34:
 Eventually, the floating map table descends and the various Bureaucrats in the party make contact with Nonnus Ingerinus of the Steady Hand in the Bureaucracy,​ who is eternally grateful for them bringing this to the city.  Nonnus takes the map table and bids them safe travel back to Rastaban where they make their various reports. Eventually, the floating map table descends and the various Bureaucrats in the party make contact with Nonnus Ingerinus of the Steady Hand in the Bureaucracy,​ who is eternally grateful for them bringing this to the city.  Nonnus takes the map table and bids them safe travel back to Rastaban where they make their various reports.
  
-Callista reports to the Shroud and makes it urgently clear that the Silent Regent has gone walkabouts and that both Seluga and the party know about this.  She notes that Seluga do not seem to be aware that the nature of the Silent Regent has changed, but the party does.  Having satisfied herself that she's reported without breaking her vow, she sets up a counselling solution for Imperial Bureaucrats suffering from a stressful job with the helpful selling point that she can promise she won't remember a word of what she said.  That's not strictly true, since she leaves herself a divine mental backdoor to remembering if anything someone told her was important.+Callista reports to the Shroud, and then back to the Bureaucracy ​and makes it urgently clear that the Silent Regent has gone walkabouts and that both Seluga and the party know about this.  She notes that Seluga do not seem to be aware that the nature of the Silent Regent has changed, but the party does.  Having satisfied herself that she's reported without breaking her vow, she sets up a counselling solution for Imperial Bureaucrats suffering from a stressful job with the helpful selling point that she can promise she won't remember a word of what she said.  That's not strictly true, since she leaves herself a divine mental backdoor to remembering if anything someone told her was important.
  
 Abigail talks to Nonnus at length about how there is now going to be a power vacuum in Esteban and a number of deals defaulted on.  The negotiation is fraught, but Nonnus offers to sponsor her success so long as the city remains stable and she can ensure the funding is made available for the raising of an army.  Satisfied, Abigail makes her move in Esteban, capitalising on the insider trading knowledge she has and eventually draws the eye (and ire) of her competitors in Esteban, Flavia and Lucretia. ​ She finishes her day by making the fire sword instillment permanent. Abigail talks to Nonnus at length about how there is now going to be a power vacuum in Esteban and a number of deals defaulted on.  The negotiation is fraught, but Nonnus offers to sponsor her success so long as the city remains stable and she can ensure the funding is made available for the raising of an army.  Satisfied, Abigail makes her move in Esteban, capitalising on the insider trading knowledge she has and eventually draws the eye (and ire) of her competitors in Esteban, Flavia and Lucretia. ​ She finishes her day by making the fire sword instillment permanent.
Line 54: Line 54:
  
   * 5 Favour from Nonnus (for the table)   * 5 Favour from Nonnus (for the table)
-  * 3 Favour from the Order of the Shroud ​(for the info)+  * 3 Favour from the Bureaucracy ​(for the additional ​info)
   * Epic Skill: **Act - Two Can't Keep A Secret**   * Epic Skill: **Act - Two Can't Keep A Secret**
     * As an Act, you may ask the GM whether one of the members of the bureaucracy you've counselled knows something about a situation you've witnessed. ​ This is the equivalent of a Rank 1 Affiliation Question.     * As an Act, you may ask the GM whether one of the members of the bureaucracy you've counselled knows something about a situation you've witnessed. ​ This is the equivalent of a Rank 1 Affiliation Question.
resources/adventure/what_is_owed.1578949331.txt.gz ยท Last modified: 2020/01/13 21:02 by katiem