User Tools

Site Tools


resources:bestiary

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
resources:bestiary [2019/12/01 14:59]
katiem
resources:bestiary [2019/12/07 20:44]
katiem
Line 659: Line 659:
  
 ===== Outsiders - Magos ===== ===== Outsiders - Magos =====
 +
 +==== Level 2 ====
 +===Beautiful Butterfly===
 +//A beauuutiful butterfly with intricate and swirling patterns on its wings. ​ It is a proud and splendiferous creature, and is here to spread the glory of the Magos.//
 +  * 6 hits
 +  * 1 regular weapon + 1 parrying dagger
 +  * 1 STUN
 +  * IMMUNE STAGGER
 +  * **Special:​** //Eye of the Beholder// - if attacked, screech as you transform into a hideous moth and call FEAR on your attacker.
 +  * **Special:​** //Cocoon// - with 10s roleplay of cocooning your quarry, you may call STASIS PERMANENT on an unconscious player. ​ They will receive a mutation and become associated with the Magos.
 +
  
 ==== Level 5 ==== ==== Level 5 ====
Line 676: Line 687:
     * On Wave 3: You are constantly mutating into something new and horrid, and can call STUN once every 10s.     * On Wave 3: You are constantly mutating into something new and horrid, and can call STUN once every 10s.
  
 +===== Outsiders - Painter =====
 +
 +==== Level 2 ====
 +
 +=== Amethyst ===
 +
 +//Brilliant violet strokes of paint that are almost impossible to behold//
 +  * 5 hits
 +  * Long weapon
 +  * **AI:** //​Resplendent//​ - walk in a slow but purposeful line toward the players
 +  * **Special:​** //Beyond the Visible// - 1 DISAPPEARING DODGE
 +  * **Special:​** //Paint// - 10s to call CURSE (VIOLET) on an unconscious target
 +    * Violet: Strong Mind Affliction - The first time you are hit in an encounter, call DISAPPEARING and reappear 10s later without moving.
 +
 +=== Azure ===
 +//​Shockingly BLUE creatures that resemble balls of ink that bounce off everything they touch//
 +  * 8 hits
 +  * 1 unbalanced weapon (1 STAGGER)
 +  * **AI:** //​Exuberant//​ - charge the players and hope you get through!
 +  * **Special:​** //Boing!// - Call MASS REPEL when you die
 +  * **Special:​** //​Exuberant//​ - ROLEPLAY EXUBERANCE every 20s
 +  * **Special:​** //Paint// - 10s to call CURSE (BLUE) on an unconscious target
 +    * Blue: Strong Mind Affliction - You are less inclined to think through the consequences of your actions
 +
 +=== Prismatic Scarf ===
 +
 +//Free flowing fabric that seeks to simply make everything beautiful and exciting//
 +  * Composite Monster 2-3 Monsters. ​ Each is attuned to an emotion, pick it at the start.
 +  * 10 hits per segment
 +  * **AI:** //​Artistic//​ - move in a pattern that is more pretty than tactical
 +  * **Special:​** //​Empathetic//​ - once per 20s if you see someone experiencing your specific emotion, you may call ROLEPLAY <THAT EMOTION> at someone else
 +  * **Special:​** //​Encircle//​ - if you walk around a target 3 times, you can freely call your ROLEPLAY effects at them every 10s until the end of the encounter
 +  * **Special:​** //Paint// - 10s to call CURSE (PRISMATIC) on an unconscious target
 +    * Prismatic: Severe Mind Affliction - You take all ROLEPLAY calls at triple duration
 +
 +=== Saffron ===
 +//​Shockingly YELLOW creatures that resemble aging paper that turn the ground to a crumbling yellow in their every step//
 +  * 7 hits
 +  * 1 weapon - calling ZERO
 +  * **AI:** //​Opportunist//​ - don’t get into a fight unless you know you can damage something
 +  * **Special:​** //Make it Brittle// - Strike for TRIPLE on a target under an ongoing effect
 +  * **Special:​** //Paint// - 10s to call CURSE (YELLOW) on an unconscious target
 +    * Yellow: Strong Body Affliction - Take all effects at double duration
 +
 +===== Outsiders - Thief =====
 +
 +==== Level 2 ====
 +
 +===Theft===
 +//Shifting shadows that coalesce into stretching arms and hands. ​ “Let me just borrow that…”//​
 +  * 9 hits
 +  * 1 weapon
 +  * **Special:​** //You Wouldn’t Download a Bear// - You are capable of stealing abilities. ​ When you are struck with a single target call (i.e. melee or not MASS or ARCED), and don’t have a call already prepared by this ability, call RESIST and then gain one use of that call.
 +
 +===Treachery===
 +//“You can trust me… I’m on your side, after all.  I just got locked out by mistake, and now you can just let me back in, right?”//
 +  * 5 hits
 +  * 3 DODGE
 +  * 1 balanced weapon (1 RESIST)
 +  * BACKSTAB
 +  * 1 instant-disappearing
 +  * **AI:** //Deception Incarnate// - You are willing to say anything to get what you want.  You are not beholden to anything you agree.
 +  * **Special:​** //Keeping Up Appearances//​ - You look like someone from Rastaban who should plausibly be in the city, but that ideally the players won’t instantly be able to write off as impossible to be here.
resources/bestiary.txt · Last modified: 2020/03/02 13:11 by katiem