This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
resources:bestiary [2019/12/07 20:37] katiem |
resources:bestiary [2019/12/07 20:44] katiem |
||
---|---|---|---|
Line 687: | Line 687: | ||
* On Wave 3: You are constantly mutating into something new and horrid, and can call STUN once every 10s. | * On Wave 3: You are constantly mutating into something new and horrid, and can call STUN once every 10s. | ||
+ | ===== Outsiders - Painter ===== | ||
+ | |||
+ | ==== Level 2 ==== | ||
+ | |||
+ | === Amethyst === | ||
+ | |||
+ | //Brilliant violet strokes of paint that are almost impossible to behold// | ||
+ | * 5 hits | ||
+ | * Long weapon | ||
+ | * **AI:** //Resplendent// - walk in a slow but purposeful line toward the players | ||
+ | * **Special:** //Beyond the Visible// - 1 DISAPPEARING DODGE | ||
+ | * **Special:** //Paint// - 10s to call CURSE (VIOLET) on an unconscious target | ||
+ | * Violet: Strong Mind Affliction - The first time you are hit in an encounter, call DISAPPEARING and reappear 10s later without moving. | ||
+ | |||
+ | === Azure === | ||
+ | //Shockingly BLUE creatures that resemble balls of ink that bounce off everything they touch// | ||
+ | * 8 hits | ||
+ | * 1 unbalanced weapon (1 STAGGER) | ||
+ | * **AI:** //Exuberant// - charge the players and hope you get through! | ||
+ | * **Special:** //Boing!// - Call MASS REPEL when you die | ||
+ | * **Special:** //Exuberant// - ROLEPLAY EXUBERANCE every 20s | ||
+ | * **Special:** //Paint// - 10s to call CURSE (BLUE) on an unconscious target | ||
+ | * Blue: Strong Mind Affliction - You are less inclined to think through the consequences of your actions | ||
+ | |||
+ | === Prismatic Scarf === | ||
+ | |||
+ | //Free flowing fabric that seeks to simply make everything beautiful and exciting// | ||
+ | * Composite Monster 2-3 Monsters. Each is attuned to an emotion, pick it at the start. | ||
+ | * 10 hits per segment | ||
+ | * **AI:** //Artistic// - move in a pattern that is more pretty than tactical | ||
+ | * **Special:** //Empathetic// - once per 20s if you see someone experiencing your specific emotion, you may call ROLEPLAY <THAT EMOTION> at someone else | ||
+ | * **Special:** //Encircle// - if you walk around a target 3 times, you can freely call your ROLEPLAY effects at them every 10s until the end of the encounter | ||
+ | * **Special:** //Paint// - 10s to call CURSE (PRISMATIC) on an unconscious target | ||
+ | * Prismatic: Severe Mind Affliction - You take all ROLEPLAY calls at triple duration | ||
+ | |||
+ | === Saffron === | ||
+ | //Shockingly YELLOW creatures that resemble aging paper that turn the ground to a crumbling yellow in their every step// | ||
+ | * 7 hits | ||
+ | * 1 weapon - calling ZERO | ||
+ | * **AI:** //Opportunist// - don’t get into a fight unless you know you can damage something | ||
+ | * **Special:** //Make it Brittle// - Strike for TRIPLE on a target under an ongoing effect | ||
+ | * **Special:** //Paint// - 10s to call CURSE (YELLOW) on an unconscious target | ||
+ | * Yellow: Strong Body Affliction - Take all effects at double duration | ||
+ | |||
+ | ===== Outsiders - Thief ===== | ||
+ | |||
+ | ==== Level 2 ==== | ||
+ | |||
+ | ===Theft=== | ||
+ | //Shifting shadows that coalesce into stretching arms and hands. “Let me just borrow that…”// | ||
+ | * 9 hits | ||
+ | * 1 weapon | ||
+ | * **Special:** //You Wouldn’t Download a Bear// - You are capable of stealing abilities. When you are struck with a single target call (i.e. melee or not MASS or ARCED), and don’t have a call already prepared by this ability, call RESIST and then gain one use of that call. | ||
+ | |||
+ | ===Treachery=== | ||
+ | //“You can trust me… I’m on your side, after all. I just got locked out by mistake, and now you can just let me back in, right?”// | ||
+ | * 5 hits | ||
+ | * 3 DODGE | ||
+ | * 1 balanced weapon (1 RESIST) | ||
+ | * BACKSTAB | ||
+ | * 1 instant-disappearing | ||
+ | * **AI:** //Deception Incarnate// - You are willing to say anything to get what you want. You are not beholden to anything you agree. | ||
+ | * **Special:** //Keeping Up Appearances// - You look like someone from Rastaban who should plausibly be in the city, but that ideally the players won’t instantly be able to write off as impossible to be here. |