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rod [2018/01/27 12:55]
gm_seb
rod [2019/01/30 20:33] (current)
gm_matthew
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 ===Scythe through Wheat=== ===Scythe through Wheat===
  
-  * Swing your weapon before you. Call ARC STAGGER. +  * Swing your weapon before you. Call MASS STAGGER. 
-  * You cannot ​use this ability for 10s afterwards+  * You may only use this act twice per encounter.
  
 ===Brutality=== ===Brutality===
-  * Call ARC WOUND ARM. +  * Call MASS WOUND ARM.  
 +  * You may only use this act twice per encounter. 
 ====Lv4==== ====Lv4====
 ===You'​re Next!=== ===You'​re Next!===
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   * When you enter your death count, use this Act:   * When you enter your death count, use this Act:
   * For the first 10 seconds of your death count you may stay up and fighting. ​   * For the first 10 seconds of your death count you may stay up and fighting. ​
 +  * You **must** also say 'DIE HARD!' when you enter this state. This represents the obvious supernatural power suffusing your body. 
 +  * Subsequent uses of this act during the same encounter reduce it's duration by 2 seconds each time.
 ====Lv5==== ====Lv5====
 ===Shockwave=== ===Shockwave===
   * As you strike the ground a shockwave ripples out.    * As you strike the ground a shockwave ripples out. 
   * Call MASS WOUND BOTH LEGS.   * Call MASS WOUND BOTH LEGS.
 +  * You may only use this act twice per encounter.
  
 ===Unstoppable Force=== ===Unstoppable Force===
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   * Once per adventure, you may call THE ROD IS WATCHING. ​   * Once per adventure, you may call THE ROD IS WATCHING. ​
   * For the rest of the encounter, your Muse will be observing what takes place and judging your actions accordingly.   * For the rest of the encounter, your Muse will be observing what takes place and judging your actions accordingly.
-===Wrecking Ball (Downtime)=== + 
-  * You may if you wish turn your every effort towards destroying something ​during ​your downtime+===Surpassing the Self (Downtime)=== 
-  * Unless ​the object in question is particularly potent ​or protected in some way it is destroyed.+  * You may engage in a ritual of self-improvement and renewed dedication to your vows. 
 +  * Nominate a way in which you failed or were otherwise deficient ​during ​the adventure
 +  * This ritual provides a benefit to overcoming this weakness for the next adventure you are on. 
 + 
 +  * In addition, you gain the following ability: 
 +  * Once per adventure, you gain the ability to call HEAL FULL on yourself 59 seconds into your death count (or 9 seconds into being EXECUTED) and regain half of your maximum might (rounded up) once during the next adventure.
  
 ===Might=== ===Might===
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 ====Lv4==== ====Lv4====
 ===Thrill of Battle=== ===Thrill of Battle===
-  * If you are on 2 or fewer hits, you are IMMUNE to effect calls.+  * If you are on 2 or fewer hits, and actively involved in combat, you are IMMUNE to effect calls.
  
 ===Might=== ===Might===
rod.1517057702.txt.gz · Last modified: 2018/01/27 12:55 by gm_seb