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shaper [2018/07/12 14:46]
gm_seb
shaper [2018/08/01 20:32]
gm_seb
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 ===Bend the Purpose=== ===Bend the Purpose===
  
-  * Three times per adventure, you can temporarily force your will upon an item, causing it to act with ill-fitting but naturally occurring ​properties.  +  * Three times per adventure, you can temporarily force your will upon an item
-  For example: in pinch you could tell a spoon it could cut, or an anvil that it could float on water. ​+  * This can do the following. 
 +      * You can make objects ​act like basic tools. (spade, hammer, chisel, needle).  
 +      * You can give objects simple ​properties ​(heavy, light, strong, fragile).  
 +      Changing the state of complex item or part of that item (door locked -> unlocked; puzzle light on -> off)  ​
   * At the end of the encounter its purpose reverts to normal.   * At the end of the encounter its purpose reverts to normal.
  
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 //Pre-Req: Bend the Purpose// //Pre-Req: Bend the Purpose//
  
-  * Once per adventure, you can create a basic or complex item out of any materials to hand, which may be instilled with great purpose.  +  * Once per adventure, you can give an item truly unnatural proprieties such as levitation, permeability or perpetual motion.  
-  * This can be used to give the item truly unnatural proprieties such as levitation, permeability or perpetual motion.  +  * At the end of the encounter the dissonance catches up with the item and its purpose reverts ​to normal.
-  * At the end of the encounter the dissonance catches up with the item its purpose reverts ​and it breaks+
  
  
shaper.txt · Last modified: 2018/08/01 20:32 by gm_seb