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shroud [2017/11/22 23:26]
gm_seb
shroud [2018/08/15 19:43] (current)
gm_matthew
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   * Each Act costs 1 Might to perform.   * Each Act costs 1 Might to perform.
   * Might is restored between encounters.   * Might is restored between encounters.
-  * Each Paladin begins with Might. ​+  * Each Paladin begins with Might. ​
   * Your maximum Might can be increased by purchasing the '​Might'​ Paladin Skill.   * Your maximum Might can be increased by purchasing the '​Might'​ Paladin Skill.
  
 ====Class Feature: Affiliation==== ====Class Feature: Affiliation====
  
-  * Gain the [[:​general_skills#​affiliate|Affiliate]] skill for your Order. ​ +  * As a starting level Shroud Paladin, gain the [[:​general_skills#​affiliate|Affiliate]] skill for your Order for free
  
 =====Acts===== =====Acts=====
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 ===Silent Death=== ===Silent Death===
   * You may call BACKSTAB on your next blow with any weapon.   * You may call BACKSTAB on your next blow with any weapon.
-===Whirling Disguise Trick=== +===Eviscerate=== 
-//Pre-req: Disguise// +  * You may call WOUND by weapon blow.
-  * You may instantaneously apply a new disguise ​by spinning in a circle.+
 ===Secrets Hidden from Self=== ===Secrets Hidden from Self===
   * You may hide knowledge deep within your mind such that even you do not remember it.    * You may hide knowledge deep within your mind such that even you do not remember it. 
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 ====Lv2==== ====Lv2====
 +===Whirling Disguise Trick===
 +//Pre-req: Disguise//
 +  * You may instantaneously apply a new disguise by spinning in a circle.
 +  * Furthermore,​ you may change how you ping to one of the following by using this skill:
 +       * No ping
 +       * Ping as Shroud, Throne, Wheel, Torch, Rod, Unknown Paladin.
 +       * Ping as affiliated to Conflict, Connection, Erosion, Perfection plane. ​
 +       * Ping as Forest.
  
 ===Shroud from Sight=== ===Shroud from Sight===
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   * You may use this Act:    * You may use this Act: 
-  * Enter Stealth instantly without ​concentration. ​ +  * You may enter stealth after only 3 seconds of concentration.  
- +  * After dropping someone or successfully backstabbing someone you may instead do so instantly.
- +
-===Delusion of Sight=== +
- +
-  * Darkness falls over the eyes of a chosen foe. +
-  * You may call STUN 30 by melee blow.+
  
 ===Shadow Safe=== ===Shadow Safe===
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 ===Steal Vitality=== ===Steal Vitality===
   * You may HEAL for the damage you deal on your next blow.    * You may HEAL for the damage you deal on your next blow. 
-  * If you successfully BACKSTAB someone this counts as a HEAL 5.+  * If you successfully BACKSTAB someone this counts as a HEAL 4.
 ====Lv4==== ====Lv4====
  
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   * You may hide within another'​s shadow. ​   * You may hide within another'​s shadow. ​
   * Your target must be willing or unconscious.   * Your target must be willing or unconscious.
-  * When hiding within ​someones ​shadow you cannot be seen but are fully aware of what is going on around you. +  * When hiding within ​someone'​s ​shadow you cannot be seen but are fully aware of what is going on around you. 
-  * You may if you wish talk to the person in a voice only they can hear.+  * You mayif you wishtalk to the person in a voice that only they can hear.
   * You may leave the shadow at will.  ​   * You may leave the shadow at will.  ​
  
 ===Domain of Shadow=== ===Domain of Shadow===
  
-  * You may call DOMAIN OF SHADOWS on your next melee blow. +  * Twice per encounter, if you strike a target by a melee blow, you may call a TIME FREEZE
-  * You and the target ​vanish ​from the encounter ​for the next 30 seconds+  * Both you and the target ​of the call should relocate themselves to an area separate ​from the current ​encounter ​(like with a psychic combat, except without ​the rules for psychic combats)
-  * You are both taken into a private space where you may talk or fight uninterrupted ​and unseen by the outside world.  +  * Once there call TIME IN. You may then talk or fight uninterrupted ​for the next 30s
-  * If they die during this time their body never returns+  * After 30s, you and the target place two fingers in the air and return to the encounter (in the place they left it, as best they are able) and drop your fingers. 
-  * Your target has to be caught unaware for this call to work, otherwise they should ​call RESIST instead.+  * Those that die in the Domain of Shadows do not return.  
 +  * You should ​brief this ability at the start of any LARP you play 
 + 
  
  
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   * For example, you could make it so that nothing that happens in the encounter will be noticed by those outside.   * For example, you could make it so that nothing that happens in the encounter will be noticed by those outside.
   * There are also two standard combat applications of this feat that you may use without GM consultation:​   * There are also two standard combat applications of this feat that you may use without GM consultation:​
-  * Gain 3 uses of MASS STUN 30. +  * Gain 3 uses of MASS WOUND ARM or MASS WOUND LEG 
-  * Gain maximum hits into pool of playing dead that can use to HEAL X self when bleeding out at any time.+  * Gain your maximum hits into a separate ​pool, as per //Playing Dead//, ​that can you use to call HEAL X on yourself ​any time during your death count
  
 ===Icon Attunement=== ===Icon Attunement===
shroud.1511393196.txt.gz · Last modified: 2017/11/22 23:26 by gm_seb