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changelog [2018/10/24 19:26]
gm_seb
changelog [2019/05/07 08:26] (current)
gm_seb
Line 1: Line 1:
 ======System Changelog===== ======System Changelog=====
 +
 +===7th May 2019 - v.3.0.1===
 +
 +  * Downtime. Per adventure abilities can be used as part of the single freeform downtime action.
 +
 +===6th May 2019 - v3.0===
 +
 +  * General Skills. Overhaul of Weapon Specialisation,​ Talent and Mastery skills. ​
 +  * General Skills. Added two-handed weapon fighting style. ​
 +  * General Skills. Changed how Sage and Seer work. 
 +  * Throne Paladin. Added Battlefield Intelligence Act, removed Spider, added The Already Complete Deception skill.
 +  * Throne Paladin. Changed Diplomatic Immunity to skill. Lv5 skill pending if we think of one.  ​
 +  * Weavers. Changed how rituals work to simplify them. Reworded nascent ritualist to clarify that the rituals achieve only utility effects, buffed to make this three times per adventure. Removed Reckless Ritualist skill.
 +
 +===7th November 2018 - v.2.9.1===
 +
 +  * Quality. Hid '​Obstinate'​ Quality, which should have been on the GM side. 
 +  * Quality. Removed Eager and Prudent qualities. ​
 +
 +====31st October 2018 - v 2.9====
 +
 +  * Start. Amended guidance on start and end times. Hard end time introduced.
 +  * What is LARP. As above. ​
 +  * Forest Touched. Removed animal companion'​s ability to HEAL 0.
 +  * Core Rules. PCs can talk quietly on their death count now.
 +
  
 ====24th October 2018 - v.2.8==== ====24th October 2018 - v.2.8====
changelog.1540409204.txt.gz ยท Last modified: 2018/10/24 19:26 by gm_seb