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conflict [2018/06/06 22:10] gm_seb |
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===Rituals=== | ===Rituals=== | ||
* Rituals give weavers the ability to try more freeform magic to have greater or more long-lasting effects than normal spells. | * Rituals give weavers the ability to try more freeform magic to have greater or more long-lasting effects than normal spells. | ||
- | * The ritualist will specify an outcome they hope to attain by peforming the ritual. | + | * The ritualist will specify an outcome they hope to attain by performing the ritual. |
- | * A bead bag is used. By default, the bag contains two white and one black bead. | + | * A standard ritual takes 2 minutes to cast. The ritualist may, if they wish, choose instead to cast the ritual instantaneously. This is not without risk and carries a 50% chance of something going seriously wrong with the ritual. |
- | * Then, the ritualist must draw beads from the bag until they draw a white or black bead. | + | * Ritual cast times are halved in a complimentary plane and doubled in an opposing plane. |
- | * A white bead indicates success. | + | |
- | * A black bead indicates failure. | + | |
- | + | ||
- | ==Collaboration== | + | |
- | + | ||
- | * Weavers with the ritual skill can collaborate to bring about a more complex or powerful effect. | + | |
- | * Each weaver must be performing a ritual of the same level. | + | |
- | * Weavers of opposing planes (Conflict <-> Connection; Erosion <-> Perfection) may collaborate at an extra disadvantage of one black bead for each opposition. | + | |
====Spells==== | ====Spells==== | ||
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===Level 5=== | ===Level 5=== | ||
==Eye of the Storm 15== | ==Eye of the Storm 15== | ||
- | * You tap continually into the maelstrom sending out waves of destruction all around you of increasing intensity. | + | * You tap continually into the maelstrom sending out waves of destruction all around you of increasing intensity. |
+ | * Call MASS DOUBLE STAGGER. | ||
* You can no longer make offensive calls, every time you gain 10 charge you must instantly spend it to call MASS DOUBLE STAGGER. | * You can no longer make offensive calls, every time you gain 10 charge you must instantly spend it to call MASS DOUBLE STAGGER. | ||
* This effect only ends when you next drop to 0 hits or the end of the encounter. | * This effect only ends when you next drop to 0 hits or the end of the encounter. | ||
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* The Weaver's vision is overlayed with the plane to which they are aligned. | * The Weaver's vision is overlayed with the plane to which they are aligned. | ||
* This allows weavers of all types to sense the intrusion of any plane into the waking world. | * This allows weavers of all types to sense the intrusion of any plane into the waking world. | ||
+ | * You can sense other Weavers and what alignment they are. | ||
+ | * You can sense if someone has a conflict affliction, its severity, and gain some insight into what it does. | ||
+ | * You can see and interact with familiars from your plane. | ||
===Familiar=== | ===Familiar=== | ||
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===Nascent Ritualist=== | ===Nascent Ritualist=== | ||
- | * Once per adventure, you can attempt to perform rituals of minor power. | + | * You have become adept at using the powers of the planes for more freeform but minor utility effects. |
+ | * Three times per adventure you may cast rituals to achieve minor effects within the purview of your plan | ||
====Lv2==== | ====Lv2==== | ||
===Declare Nemesis (Downtime)=== | ===Declare Nemesis (Downtime)=== | ||
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//Pre-req: Nascent Ritualist// | //Pre-req: Nascent Ritualist// | ||
* Once per adventure, you can attempt to perform rituals of moderate power. | * Once per adventure, you can attempt to perform rituals of moderate power. | ||
- | ===Reckless Ritualist=== | ||
- | //Pre-req: Nascent Ritualist// | ||
- | * After drawing a white bead during a ritual casting, you may elect to draw from the bead bag again. | ||
- | * Doing so increases the power of the ritual by one rank (minor->moderate->major) | ||
- | * Major rituals gain no benefit from this skill. | ||
====Lv 4==== | ====Lv 4==== |