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corerules [2018/06/07 18:04] gm_seb |
corerules [2019/02/03 20:34] (current) gm_matthew |
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| =====What Any Player Character Can Do===== | =====What Any Player Character Can Do===== | ||
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| + | **NB**: //This does not apply to human monsters by default.// | ||
| * Call HEAL 1 to someone after 10s of medical roleplay. | * Call HEAL 1 to someone after 10s of medical roleplay. | ||
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| * Regain all hits and psyche between encounters. | * Regain all hits and psyche between encounters. | ||
| * Die 4 times per character lifetime without being rendered unplayable. | * Die 4 times per character lifetime without being rendered unplayable. | ||
| + | * Speak quietly on their death count. | ||
| * Have enough to live on. (You can be anything from dirt poor to comfortable depending on player preference.) | * Have enough to live on. (You can be anything from dirt poor to comfortable depending on player preference.) | ||
| * Source a set of standard equipment between adventures. | * Source a set of standard equipment between adventures. | ||
| * Source 2 Imperial Essence (call FIGHT ON! to a target within sword reach by scattering ash across them) between adventures. | * Source 2 Imperial Essence (call FIGHT ON! to a target within sword reach by scattering ash across them) between adventures. | ||
| * Execute an unresisting target by spending 10s of appropriate roleplay killing them. | * Execute an unresisting target by spending 10s of appropriate roleplay killing them. | ||
| - | * Drag an unconscious or bleeding person slowly by using both hands (nb: do not actually drag them). | + | * Drag an unconscious or bleeding person slowly by using both hands (nb: do not actually drag them). |
| + | * Every 6 adventures, gain a [[:quality|Quality]] on one of your items. | ||
| =====Death & Dying===== | =====Death & Dying===== | ||