This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
foresttouched [2018/06/06 20:21] gm_matthew |
foresttouched [2018/10/31 20:25] (current) gm_seb |
||
---|---|---|---|
Line 14: | Line 14: | ||
====Class Feature: Survivor==== | ====Class Feature: Survivor==== | ||
- | * You gain hits equal to your psyche hits minus 6. | + | * You gain hits equal to (your psyche hits) minus 6. |
====Class Feature: Affiliation==== | ====Class Feature: Affiliation==== | ||
Line 42: | Line 42: | ||
===Circle of Life=== | ===Circle of Life=== | ||
- | * Whenever you HEAL someone else through medical roleplay, take a HEAL 1. | + | * Whenever you HEAL someone else through medical roleplay, take a HEAL 2. |
| | ||
===Increased Regeneration=== | ===Increased Regeneration=== | ||
Line 60: | Line 60: | ||
* This animal can be anything (within reason) but pick one of the benefits below which seems appropriate. | * This animal can be anything (within reason) but pick one of the benefits below which seems appropriate. | ||
* You may if you wish buy this skill multiple time to take additional benefits but may only gain each benefit once. | * You may if you wish buy this skill multiple time to take additional benefits but may only gain each benefit once. | ||
- | * The first time you drop to zero hits in an encounter take a HEAL 0. | ||
* Gain 3 uses of FEAR per encounter. You can use this during medical roleplay with no penalty. | * Gain 3 uses of FEAR per encounter. You can use this during medical roleplay with no penalty. | ||
* Gain 1 DODGE per encounter which may be used to dodge ranged calls. | * Gain 1 DODGE per encounter which may be used to dodge ranged calls. | ||
Line 162: | Line 161: | ||
* This is likely to have ongoing effects for that person. | * This is likely to have ongoing effects for that person. | ||
- | ===Moments Grace=== | + | ===Moment's Grace=== |
* Once per adventure you may call PARTY HEAL FULL. You may make this call even if you are bleeding out. | * Once per adventure you may call PARTY HEAL FULL. You may make this call even if you are bleeding out. |