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nonstandardcalls [2018/01/27 12:57] gm_seb |
nonstandardcalls [2019/05/07 08:24] (current) gm_seb |
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* You are frozen in place. | * You are frozen in place. | ||
- | * You take no damage and are unaffected by other effect calls | + | * Pause all ongoing counts. |
+ | * You take no damage and are unaffected by other effect calls. | ||
* You must call VOID in response to all calls and damage. | * You must call VOID in response to all calls and damage. | ||
* Roleplay freezing in place. | * Roleplay freezing in place. | ||
+ | |||
=====Social Calls===== | =====Social Calls===== | ||
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* For the rest of the encounter, the named Muse will be observing what takes place and judging everybody's actions accordingly. | * For the rest of the encounter, the named Muse will be observing what takes place and judging everybody's actions accordingly. | ||
- | * This call cannot be RESISTed. | + | * You cannot RESIST this call. |
====You're The Worst===== | ====You're The Worst===== | ||
Duration: Instant | Duration: Instant | ||
- | * The target gains the roleplaying effect that they have just heard the caller say whatever the target would find to be most insulting. | + | * The target gains the roleplaying effect that they have just heard the caller say whatever the target would find to be most insulting. |
+ | * You cannot RESIST this call. | ||
=====Utility Calls===== | =====Utility Calls===== | ||
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* If you ever don't wish to take a Link call, you can reactively gain a RESIST which you can use against it. | * If you ever don't wish to take a Link call, you can reactively gain a RESIST which you can use against it. | ||
* Participants may choose to break Links between encounters. Otherwise, they do not fade. | * Participants may choose to break Links between encounters. Otherwise, they do not fade. | ||
+ | |||
+ | ====Mindlink==== | ||
+ | |||
+ | * Whenever either of you enter a psychic combat, you enter it together. | ||
+ | * You may communicate with each other telepathically. | ||
+ | |||
====Farlink==== | ====Farlink==== | ||
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* An explosion has erupted at the point where you have been struck. | * An explosion has erupted at the point where you have been struck. | ||
* When hit by a BLAST X, you should immediately call MASS X. | * When hit by a BLAST X, you should immediately call MASS X. | ||
- | * This MASS call affects you as well. | + | * This MASS call affects you as well. |
- | * This MASS call cannot be ARCed. | + | * BLAST calls cannot be modified. |
- | * BLAST calls cannot be modified with prefix modifiers. | + | |
* You cannot RESIST this call. | * You cannot RESIST this call. | ||
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* This call is made by holding out one's arms to form a 90 degree cone. | * This call is made by holding out one's arms to form a 90 degree cone. | ||
* Everyone within the cone within 5m of the person making the call takes the effect. | * Everyone within the cone within 5m of the person making the call takes the effect. | ||
- | * Unless otherwise specified, the person making the call is unaffected. | + | * The person making the call is unaffected. |
====Party==== | ====Party==== |