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paladins [2017/09/19 23:32] gm_matthew created |
paladins [2017/10/01 11:15] (current) gm_seb |
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======Paladins====== | ======Paladins====== | ||
- | * Paladins have a pool of MIGHT they can use to accomplish Acts during an encounter. | + | * Paladins have a pool of Might they can use to accomplish Acts during an encounter. |
- | * Starting paladins begin of with two might per encounter and can gain more. | + | * Starting paladins begin with two Might. |
- | * All Paladins must swear a vow on joining their order. Breaking the vow will cause the paladin to lose access to their powers for the adventure. | + | * All Paladins must swear a vow on joining their order. Breaking the vow will cause the paladin to lose access to their special powers for the adventure. |
===Class Feature: Initiate's Vow=== | ===Class Feature: Initiate's Vow=== | ||
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* See the Order page for your chosen Order for more details. | * See the Order page for your chosen Order for more details. | ||
- | ===Class Feature: Icon=== | ||
- | * Each Paladin may create a focus for their devotion to their Muse, known as an Icon. | + | =====General Paladin Skills===== |
- | * See the Order page for your chosen Order for more details. | + | |
+ | * All Paladins may purchase these skills. | ||
- | =====General Skills===== | + | ====Lv 1==== |
+ | ===Might=== | ||
+ | * Gain one Might. | ||
- | * The following is a general layout of skills all paladins have. | + | ===Affiliation=== |
- | * See the relevant Order pages for specific Acts that your Paladin can use. | + | * Gain the [[:general_skills#affiliate|Affiliate]] skill for your Order. |
+ | ===Sense Devotion=== | ||
+ | |||
+ | * You may sense other paladins or Muses. | ||
+ | * In addition, you can tell whether a paladin you meet is following the same path as you. | ||
+ | * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | ||
+ | ====Lv 2==== | ||
===Might=== | ===Might=== | ||
- | * Gain one MIGHT. | + | * Gain one Might. |
+ | ====Lv 3==== | ||
===Might=== | ===Might=== | ||
- | * Gain one MIGHT. | + | * Gain one Might. |
+ | ====Lv 4==== | ||
===Might=== | ===Might=== | ||
- | * Gain one MIGHT. | + | * Gain one Might. |
- | ===Might=== | + | ====Lv 5==== |
- | * Gain one MIGHT. | + | |
- | + | ||
- | ====Skills==== | + | |
- | ===Contacts: Order=== | + | |
- | * Gain the level one contacts skill for your Order. | + | |
====Personal Vow==== | ====Personal Vow==== | ||
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* When you purchase this skill, contact the LARPO. | * When you purchase this skill, contact the LARPO. | ||
* Together we will work out the advantages and drawbacks of this vow. | * Together we will work out the advantages and drawbacks of this vow. | ||
- | |||
- | ====Sense Devotion==== | ||
- | * You may sense other paladins or Muses. | + | |
- | * In addition, you can tell whether a paladin you meet is following the same path as you. | + | |
- | * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | + | |
+ | |||
+ | |||
+ |