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paladins [2017/09/19 23:32]
gm_matthew created
paladins [2017/10/01 11:15] (current)
gm_seb
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 ======Paladins====== ======Paladins======
  
-  * Paladins have a pool of MIGHT they can use to accomplish Acts during an encounter. +  * Paladins have a pool of Might they can use to accomplish Acts during an encounter. 
-  * Starting paladins begin of with two might per encounter and can gain more+  * Starting paladins begin with two Might
-  * All Paladins must swear a vow on joining their order. Breaking the vow will cause the paladin to lose access to their powers for the adventure. ​+  * All Paladins must swear a vow on joining their order. Breaking the vow will cause the paladin to lose access to their special ​powers for the adventure. ​
  
 ===Class Feature: Initiate'​s Vow=== ===Class Feature: Initiate'​s Vow===
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   * See the Order page for your chosen Order for more details. ​   * See the Order page for your chosen Order for more details. ​
  
-===Class Feature: Icon=== 
  
-  * Each Paladin ​may create a focus for their devotion to their Muse, known as an Icon.  +=====General ​Paladin ​Skills=====
-  * See the Order page for your chosen Order for more details. ​+
  
 +  * All Paladins may purchase these skills.
  
-=====General Skills=====+====Lv 1==== 
 +===Might=== 
 +  * Gain one Might.
  
-  * The following is a general layout of skills all paladins have. +===Affiliation=== 
-  * See the relevant Order pages for specific Acts that your Paladin can use+  * Gain the [[:​general_skills#​affiliate|Affiliate]] skill for your Order
  
 +===Sense Devotion===
 +
 +  * You may sense other paladins or Muses. ​
 +  * In addition, you can tell whether a paladin you meet is following the same path as you. 
 +  * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. ​
 +====Lv 2====
 ===Might=== ===Might===
-  * Gain one MIGHT.+  * Gain one Might. 
 +====Lv 3====
 ===Might=== ===Might===
-  * Gain one MIGHT.+  * Gain one Might. 
 +====Lv 4====
 ===Might=== ===Might===
-  * Gain one MIGHT. +  * Gain one Might. 
-===Might=== +====Lv 5====
-  * Gain one MIGHT. +
- +
-====Skills==== +
-===Contacts:​ Order=== +
-  * Gain the level one contacts skill for your Order. ​+
  
 ====Personal Vow==== ====Personal Vow====
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   * When you purchase this skill, contact the LARPO. ​   * When you purchase this skill, contact the LARPO. ​
   * Together we will work out the advantages and drawbacks of this vow.   * Together we will work out the advantages and drawbacks of this vow.
-  
-====Sense Devotion==== 
  
-  * You may sense other paladins or Muses. ​ + 
-  * In addition, you can tell whether a paladin you meet is following the same path as you.  + 
-  * At GM discretion, you can sense significant acts which have taken place recently in the vicinity.  ​+ 
 + 
 +  
 + 
paladins.txt · Last modified: 2017/10/01 11:15 by gm_seb