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printandplay:erosion_weaver [2017/10/04 10:27]
gm_seb
printandplay:erosion_weaver [2018/01/12 08:27]
gm_seb
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 =====Stats===== =====Stats=====
  
-  * 10 hits+  * hits
   * 4 psyche   * 4 psyche
-  * Call HEAL 1 to yourself or an ally after 10s of medical roleplay. +  * Wields BladeGain RESIST. You can only use this RESIST when on full hits
-  * Throwing WeaponWhenever you hit somebody with throwing weapon, you may call SINGLE against another target within 1m+  * Wields Buckler: ​You can call IMMUNE to any call which hits a buckler you are holding.
-  * You can call IMMUNE to any call which hits a buckler you are holding.+
   * Affiliation:​ Great House Rom   * Affiliation:​ Great House Rom
   * Home District: Rom   * Home District: Rom
-  * 5XP spent 
  
-=====Class Feature: Powered ​By Erosion=====+====Class Feature: Powered ​by Erosion====
  
   * For every benefit brought by an Erosion spell, a cost must be paid.   * For every benefit brought by an Erosion spell, a cost must be paid.
-  * This is a cost in time, represented by needing to spend a certain number of seconds concentrating.  +  * This is a cost in time, represented by needing to spend a certain number of seconds ​[[:​corerules#​Concentration|concentrating]].  
-  * This duration ​is listed below each spell accordingly.+  * This Concentration requirement ​is listed below each spell.
   * With time, even the greatest of mountains may be eroded into dust.    * With time, even the greatest of mountains may be eroded into dust. 
  
-====Concentration==== 
  
-  * Some skills require the user to concentrate for a duration of time. 
-  * Concentration is broken by effect calls. ​ 
-  * Damage calls do not break concentration. 
-  * If Concentration is broken the timer is reset to 0 and the user must begin concentrating again. 
  
-=====Weaver ​Skills=====+=====Erosion ​Weaver ​Spells=====
  
-===Plane Sight: Erosion=== +==Embrace Frailty== 
-  * The Weaver'​s vision is overlayed with the plane to which they are aligned.  +//​5s// ​ 
-  * This allows weavers of all types to sense the intrusion of any plane into the waking world.+  * This spell can be used in one of two ways: 
 +  * Take WOUND LEG to call WOUND LEG
 +  * Take WOUND ARM to call WOUND ARM. 
 +  * You must take the WOUND call for this spell to work
  
-=====Erosion Weaver Spells===== +==Death'​s Comfort=== 
- +//5s// 
-==Curse of Years== +  * Nominate ​an ally within 1m who is bleeding out.  
-//10s// +  * At the end of your Concentration:​ call HEAL 1 on yourself.  
-  * Stretching a hand towards your enemy, you begin to age them at an accelerated rate.  +  * This Concentration is broken if you move more than 1m away from the target. ​
-  * When you cast this spell, nominate a target.  +
-  * You may call SINGLE against this target ​for every further 10s concentration devoted to this end.  +
-  * You need a free hand to call this damage+
  
-==Ashes to Ashes==+==Vision of Ending==
 //10s// //10s//
-  * Target an item that you can touch with your hand+  * You may ready a ward
-  * Call BREAK against the item.+  * The next time you are struck by a melee blow: 
 +      * You must call FEAR against the target. 
 +  * You may only ready one of this kind of ward at a time
  
 =====Weapon Skills====== =====Weapon Skills======
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 ===Weapon Specialisation=== ===Weapon Specialisation===
  
-  * Throwing Weapon ​Whenever you hit somebody with throwing weapon, you may call SINGLE against another target within 1m.+  * BladesGain RESIST. You can only use this RESIST when on full hits.
  
 ===Use Shield=== ===Use Shield===
printandplay/erosion_weaver.txt · Last modified: 2018/09/26 19:05 by gm_seb