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printandplay:shroud_paladin [2017/10/04 09:31] gm_seb created |
printandplay:shroud_paladin [2018/09/26 19:03] (current) gm_seb |
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| =====Stats===== | =====Stats===== | ||
| - | * 8 hits (wearing armour) | + | * 8 hits |
| - | * 4 psyche | + | * 6 psyche |
| - | * 2 Might per encounter | + | * 3 Might |
| - | * Wields Sword: **Unobtrusive**, Your item is unremarkable and can easily pass for an item of similar size. | + | * Wields Blade: Gain a RESIST. You can only use this RESIST when on full hits. |
| - | * Wields Knife: You may call BACKSTAB | + | * Affiliation: Great House Keelen, Order of the Shroud |
| - | * With 10s Medical Roleplay, you may call HEAL 1 on yourself or an ally | + | |
| - | * Affiliation: Great House Keelen | + | |
| * Home District: The Barrens | * Home District: The Barrens | ||
| - | * 5XP spent. | ||
| ====Class Feature: Initiate's Vow==== | ====Class Feature: Initiate's Vow==== | ||
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| * Each Act costs 1 Might to perform. | * Each Act costs 1 Might to perform. | ||
| * Might is restored between encounters. | * Might is restored between encounters. | ||
| - | * Each Paladin begins with 2 Might. | + | * Each Paladin begins with 3 Might. |
| - | * Your maximum Might can be increased by purchasing the 'Might' Paladin Skill. | + | |
| + | ====Class Feature: Affiliation==== | ||
| + | * Gain the [[:general_skills#affiliate|Affiliate]] skill for your Order. | ||
| =====Paladin Skills===== | =====Paladin Skills===== | ||
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| * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | ||
| - | =====Shroud Paladin Skills===== | + | =====Acts===== |
| ===Silent Death=== | ===Silent Death=== | ||
| * You may call [[:nonstandardcalls#backstab|BACKSTAB]] on your next blow with any weapon. | * You may call [[:nonstandardcalls#backstab|BACKSTAB]] on your next blow with any weapon. | ||
| - | ===Loyal Tongue=== | + | ===Eviscerate=== |
| - | * You may use this reactively to ignore any effect which is attempting to get you to reveal secrets. | + | * You may call WOUND by weapon blow. |
| =====Weapon Skills===== | =====Weapon Skills===== | ||
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| ====Weapon Specialisation==== | ====Weapon Specialisation==== | ||
| - | * Dagger: You may call BACKSTAB. | + | * Blades: Gain a RESIST. You can only use this RESIST when on full hits. |
| - | * Blades: Pick one quality. Your weapon gains this quality. | + | |
| - | * **Unobtrusive**, Your item is unremarkable and can easily pass for an item of similar size. | + | =====Body Skills===== |
| + | |||
| + | ===Tough=== | ||
| + | * +2 hits. | ||
| - | =====General Skills===== | + | ===Adrenaline=== |
| + | * Whenever being healed (by HEAL or FIGHT ON) from 0 hits, | ||
| + | * You may take an AGILITY. | ||
| - | ===Stealth=== | + | =====Contacts Skills===== |
| - | * You are skilled at hiding. | + | |
| - | * If you are stationary and no one can currently see you, you may call DISAPPEARING as you hide. Call REAPPEARING when you move again. | + | |
| - | * If someone sees you hide they can ignore the effect of your DISAPPEARING call. | + | |
| - | * You are adept at hiding items upon your person. Only a thorough and invasive search will uncover them. | + | |
| + | ===Affiliate - Great House Keelen; Order of the Shroud=== | ||
| + | * You have basic contacts with an organisation. | ||
| + | * You can generally get to see someone relatively important within the organisation. | ||
| + | * Once per adventure the organisation will investigate a question and provide an answer for you (assuming it is something they can reasonably answer and would trust you with). | ||
| + | * You may also always ask your organisation if there is anything they want you to achieve on any given adventure | ||