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printandplay:torch_paladin [2017/10/01 11:25] gm_seb created |
printandplay:torch_paladin [2018/09/26 18:50] (current) gm_seb |
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| - | ======Torch Paladin====== | + | ======Torch Paladin (★)====== |
| =====Stats===== | =====Stats===== | ||
| - | * 10 hits (wearing armour) | + | * 8 hits |
| - | * 4 psyche | + | * 6 psyche |
| - | * 3 Might per encounter | + | * 3 Might |
| - | * Weilds Staff: When you drop someone to 0 hits: you may call HEAL 0 on them | + | * Wields Staff: When you drop someone to 0 hits: you may call HEAL 0 on them |
| - | * With 10s Medical Roleplay, you may call HEAL 1 on yourself or an ally | + | * Affiliation: Great House Esteban; Order of the Torch |
| - | * Affiliation: Great House Esteban | + | |
| * Home District: Esteban | * Home District: Esteban | ||
| - | * 5XP spent | ||
| ====Class Feature: Initiate's Vow==== | ====Class Feature: Initiate's Vow==== | ||
| Line 24: | Line 22: | ||
| * Each Act costs 1 Might to perform. | * Each Act costs 1 Might to perform. | ||
| * Might is restored between encounters. | * Might is restored between encounters. | ||
| - | * Your maximum Might can be increased by purchasing the 'Might' Paladin Skill. | + | * Each Paladin begins with 3 Might. |
| + | ====Class Feature: Affiliation==== | ||
| + | * Gain the [[:general_skills#affiliate|Affiliate]] skill for your Order. | ||
| =====Paladin Skills===== | =====Paladin Skills===== | ||
| - | |||
| - | ===Might=== | ||
| - | * Gain one Might. | ||
| ===Sense Devotion=== | ===Sense Devotion=== | ||
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| * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | * At GM discretion, you can sense significant acts which have taken place recently in the vicinity. | ||
| - | =====Torch Paladin Skills===== | + | =====Acts===== |
| ===Embers Rekindled=== | ===Embers Rekindled=== | ||
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| * Your gaze pierces the guilty. | * Your gaze pierces the guilty. | ||
| * You may call a FEAR at someone whose eyes you meet. | * You may call a FEAR at someone whose eyes you meet. | ||
| + | * You may make this FEAR call without interrupting your medical roleplay. | ||
| =====Weapon Skills===== | =====Weapon Skills===== | ||
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| ===Weapon Specialisation=== | ===Weapon Specialisation=== | ||
| - | Staff: When you drop someone to 0 hits: you may call HEAL 0 on them. | + | * Staff: When you drop someone to 0 hits: you may call HEAL 0 on them. |
| =====Body Skills===== | =====Body Skills===== | ||
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| ===Tough=== | ===Tough=== | ||
| * +2 hits. | * +2 hits. | ||
| + | |||
| + | ===Adrenaline=== | ||
| + | * Whenever being healed (by HEAL or FIGHT ON) from 0 hits, | ||
| + | * You may take an AGILITY. | ||
| + | |||
| =====Contacts Skills===== | =====Contacts Skills===== | ||
| - | ===Affiliate - Great House Esteban=== | + | ===Affiliate - (Great House Esteban; Order of the Torch)=== |
| * You have basic contacts with an organisation. | * You have basic contacts with an organisation. | ||
| * You can generally get to see someone relatively important within the organisation. | * You can generally get to see someone relatively important within the organisation. | ||