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printandplay:wheel_paladin [2017/10/04 10:39]
gm_seb created
printandplay:wheel_paladin [2018/09/26 18:56] (current)
gm_seb
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-======Wheel Paladin======+======Wheel Paladin ​(★)======
  
 =====Stats===== =====Stats=====
  
-  * hits (wearing armour) +  * hits 
-  * psyche +  * psyche 
-  * 5 DODGE per encounter (single weapon; spending ​might) +  * 3 Might 
-  * 2 MENTAL RESIST per encounter (single weapon) +  * Wields ​BalancedGain a RESISTYou can only use this RESIST when on full hits. 
-  * Call IMMUNE to STAGGER +  * Affiliation:​ Foresters Guild; Order of the Wheel
-  * Wields ​Bladereturns to user if lost +
-  * With 10s Medical Roleplay, you may call HEAL 1 on yourself or an ally +
-  * Affiliation:​ Foresters Guild+
   * Home District: Outside the Embrace   * Home District: Outside the Embrace
-  * 5XP spent+
  
 ====Class Feature: Initiate'​s Vow==== ====Class Feature: Initiate'​s Vow====
  
-  * I will always ​choose action over inaction.+  * I will always ​accept the call to adventure.
  
   * You should roleplay this vow accordingly. ​   * You should roleplay this vow accordingly. ​
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   * Each Act costs 1 Might to perform.   * Each Act costs 1 Might to perform.
   * Might is restored between encounters.   * Might is restored between encounters.
-  * Each Paladin begins with Might.  +  * Each Paladin begins with Might. ​ 
-  * Your maximum Might can be increased by purchasing ​the '​Might'​ Paladin Skill.+====Class Feature: Affiliation==== 
 +  * Gain the [[:​general_skills#​affiliate|Affiliate]] skill for your Order 
  
 =====Paladin Skills===== =====Paladin Skills=====
- +=====Acts=====
-===Might==+
-  * Gain one Might. +
- +
- +
-=====Wheel Paladin ​Acts=====+
  
 ===Effortless Evasion=== ===Effortless Evasion===
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   * You may use this act reactively (i.e. in response to someone making a melee call against you).    * You may use this act reactively (i.e. in response to someone making a melee call against you). 
  
-=====Wheel Paladin Skills===== +===Charge!=== 
- +  * At the end of uninterrupted charge ​of at least 5myou may call STAGGER ​5 at the target of your charge.
-===Icon=== +
- +
-  * You have made an icon to the Muse you follow.  +
-  * Twice per adventure you may use this to attempt to divine the Muse's opinion on a matter. +
-  * The responses, if they arrive are generally cryptic. +
-  * Icons are hard to lose or break. +
-  * If either occurs, they will likely find there way back to the paladin, restored, after couple ​of encounters.  +
- +
-  * Some Wheel Paladins have a small wheel-shaped amuletwhilst others have a full sized wheel which trundles along behind them.  +
-  * As long as the wheel is intact and in the Paladin'​s possession, they may sense other nearby beings on any road they are on. +
-  * In addition, you are IMMUNE to STAGGER. ​+
  
 =====Weapon Skills===== =====Weapon Skills=====
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 ===Weapon Specialisation=== ===Weapon Specialisation===
  
-  * BladesPick one qualityYour weapon gains this quality. +  * BalancedGain a RESISTYou can only use this RESIST when on full hits
-  * **Returning**,​ If lost, your item will find its way back to you over the course of the next couple of encounters.+
  
 =====Fighting Style Skills===== =====Fighting Style Skills=====
  
-===Single Weapon====+====Single Weapon ​Focus====
  
-===Duellist=== +//Uses a one-handed weapon with nothing in the off-hand//​ 
-  * Whilst ​fighting ​with single ​weaponwith nothing in your offhand: + 
-      Gain two DODGE calls.+  * When you adopt the Single Weapon Focus fighting ​style, you may not hold a weapon ​or shield your off-hand for the rest of the encounter. 
 +  * You may swap your off hand / weapon hand freely so long as one hand remains the off-hand. 
 +  * You may still throw Ichorwerk ​with your off-hand. 
 +  This hand still counts as a free hand for the purposes of spellcasting and other non-weapon abilities. 
 + 
 +====Single Weapon====
  
 ===Resolute Companion=== ===Resolute Companion===
-//​Pre-req: ​Duellist// +  * When you adopt this fighting style: gain one DODGE against every monster physrep. 
-  * Whilst ​fighting ​with a single ​weapon, ​with nothing in your offhand: ​ + 
-      * You gain two MENTAL RESISTS per encounter+ 
 +===Duellist=== 
 +//​Pre-req: ​Resolute Companion// 
 +  * When you adopt this fighting ​style: you may triple any remaining ​weapon ​calls from the Weapon Talent and Weapon Mastery skills for this weapon. 
 + 
 +=====Body Skills===== 
 + 
 +===Adrenaline=== 
 +  * Whenever being healed (by HEAL or FIGHT ON) from 0 hits
 +  * You may take an AGILITY.
  
 =====Contacts Skills===== =====Contacts Skills=====
  
-===Affiliate - Foresters Guild===+===Affiliate - Foresters Guild; Order of the Wheel===
   * You have basic contacts with an organisation.   * You have basic contacts with an organisation.
   * You can generally get to see someone relatively important within the organisation.   * You can generally get to see someone relatively important within the organisation.
printandplay/wheel_paladin.1507113547.txt.gz · Last modified: 2017/10/04 10:39 by gm_seb