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charactercreation

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Character Creation

  • Pick a Class.
  • You gain any Class Features for that class for free.
  • Pick a type of weapon. Gain the Weapon Specialisation skill with that weapon for free.
  • Gain the Affiliate skill with any one organisation of your choice.
  • You now have 5 free XP to spend on skills.
  • You can add up to 2 XP from your personal pool to purchase more skills.
  • All skills cost 1 XP.
  • You may purchase these skills from the General Skills page or from your Class page.
  • Some skills are restricted based on your level.
  • Some skills have a pre-requisite. This means your character must know that skill first before purchasing it.
  • Generate a name, background and personality for your character.
  • Pick a District of Rastaban for them to live in.
  • Then, submit your character to the LARPO, who will approve it, or ask you to make changes.
  • Characters must be listed on the wiki in order to advance and gain XP.
  • If something is unclear or you'd like help building a character, you can always ask the LARPO.
  • Alternatively, just use one of our Print & Play character templates, and you're good to go!

Picking a Class in Play

  • If you would prefer, you may eschew taking a class as part of character creation and join a class in play, when it is narratively appropriate to do so.
  • If so, you may formally join a class as a downtime action.
  • You then gain the class features of that class for free.

Character Advancement

  • You gain 1XP for attending a LARP.
  • You gain an additional 1XP if you GM or co-GM a LARP.
  • All characters start at level 1.
  • Once your characters have gone on a certain number adventures at their current level, they must level up.
  • The level up thresholds are as follows:
  • Level 1 → Level 2: 1 adventure.
  • Level 2 → Level 3: 2 adventures.
  • Level 3 → Level 4: 3 adventures.
  • Level 4 → Level 5: 4 adventures.
charactercreation.1511393109.txt.gz · Last modified: 2017/11/22 23:25 by gm_seb