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What is LARP?
What is Animus?
Themes & Accessibility
The Congruent Planes
The Forest of Loss
The City of Cities
The Great Houses
The Imperial Muses
A Good Citizen
Festivals & Customs
Crime & Punishment
Print & Play Characters
Character Naming Guide
Ranks in Society
Places of Interest
Acknowledgements & Influences
Prolonged exposure to Black Ichor may make a body mutate.
Such mutations are a great source of pride to Savants, for they are a sign of diligent work for the Commission.
As a general rule, the effects of mutations do not have immediate combat applications.
Eyes Dark as Void
Your eyes become black pits.
You can see perfectly in the dark.
Your body becomes strangely malleable.
This allows you to slip out of most bonds and squeeze through small spaces.
Your fingers and feet become strangely sticky.
This allows you to climb walls and hang from ceilings with ease.
You have bone spurs in your arms which you may extend or retract at will.
This means you effectively have access to two concealed daggers at all times.
Your skin starts to exude a viscous, clear, mucus.
This mucus is only slightly corrosive, but with concentration, you can increase the potency of the corrosive effect at particular locations on your body.
You can attempt to dissolve small things or parts of things that come into contact with these fluids.
This mucus does not affect your own body.
Your nose grows leathery and swells in size.
Your sense of smell grows even more accute. You can track scent trails so long as you have a strong enough sample of the scent you are trying to follow.
Your lungs and trachea swell in size, deforming your chest and neck.
You can hold your breath for much longer than a normal human.
In addition, your voice carries across great distances.
Your body becomes strangely perfumed.
With enough time and concentration, you can increase the potency of this perfume, making those around you in an enclosed location more prone to emotional stimuli.
This is a great boon when giving impassioned speeches to rouse people into action.
Your skin is like clay, roiling and twisting at your will.
You can rearrange the features on your face as you see fit.
Your calf muscles elongate and your heels swell with a rubbery mass.
You can jump across large gaps or up high with ease.
Your body becomes sleek and scaled.
You are an excellent swimmer.
You skin becomes encrusted with a glittering carapace.
You can withstand extremes of temperature with little discomfort.
You develop a large hump full of fats and nutrients.
You can use this to survive for a long time without nutrition.
Pouch of Flesh
You grow a large flap of skin which serves as a hidden pouch.
You can conceal a single basic item (or item of similar size) within the pouch.
Antennae protrude from your head.
You can use these to attempt to communicate with creatures who may otherwise be insensible to language.
OC, you may attempt to use of words of one syllable to communicate with such creatures.
Brief the GM about this ability at the start of any adventure.
· Last modified: 2018/01/04 18:34 by
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