Rastaban was once a great city and the seat of an Empire which spanned the world.
Now large swathes of the city are abandoned. The population has declined massively. There are isolated pockets of people living in clusters - almost like small towns - within the city's expanse.
According to legend, Serjet, a Shaper of great reknown, contructed most of the buildings in the city.
His most impressive works include the Imperial Palace and the Embrace of Empire - huge concentric walls which enclose the city completely.
Power in Rastaban
Rastaban is officially ruled by the Silent Regent from the Imperial Palace.
The Imperial Palace is, according to rumour, largely abandoned.
The only people currently allowed inside the Palace District are the Imperial Commission - and even they are restricted to their immediate buildings and private Gate.
The practical day-to-day concerns of running the city are handled by the Council of Seven.
All of the most powerful factions in Rastaban have a seat on the Seven.
Specifically, seats belong to the three Great Houses, the Shapers Guild, the Foresters Guild, and the Imperial Envoy.
It is unknown where the Seven meet and who they are.
The Imperial Orders are a powerful faction in the city.
Not only does their Envoy have a seat on the Seven, it is rumoured that the Grandmasters of the five Orders meet on a regular basis.
It is understood that, whilst the Envoy represents the Paladins at the Seven, they habitually abstain from voting.
Officially the Five Orders report directly to the Silent Regent and therefore are not answerable to the Seven.
Districts of Rastaban
Imperial Palace
A vast forbidden region of tall majestic buildings, surrounded by its own inner wall.
Contains palaces, parks and all the former bureaucratic buildings.
They are abandoned, now. Dilapidated, but awe-inspiring.
The Imperial Commission lies in its own sub-district to the southeast. It has its own Gate, the Gate of Eyes.
The Gate of Triumph which connects the Palace to the Boulevard has been shut ever since the Emperor disappeared.
Imperial Boulevard
This grand region leads from the Gate of Beginnings in the south to the Gate of Triumph in the north.
It was originally built to honour the Empire's military conquests and contains hundreds of triumphal arches.
Now, this is home to the Orders of the Throne, Rod and Torch, whose Sanctums are here.
The Boulevard is often used for ceremonial purposes, and many public festivals are held here.
Esteban
A flourishing merchant district on the part of the river Eriden that remains unpolluted.
Many people live in Rivergate Town, the largest settlement within the city walls.
The House has their headquarters in a giant fortified manor house which serves as both bank and residence.
It is pressed up against the walls of the Imperial Palace.
Telemere
A canal district whose picturesque beauty is somewhat warped by the close proximity of the congruent planes.
Several powerful members of House Telemere have merged the planes permanently to create places of power for themselves.
This warping of reality has spread out to affect the entire district, with sightings of denizens greatly increased.
Rom
Many hundreds of years ago, this district was one of the most populous in Rastaban, or so they say.
However, with the decline in population, the park in the center of the district expanded, and gradually the area reverted to a kind of quasi-countryside.
Rom contains several hamlets and small villages, ruled over by the Great House from their castle in the center of the district.
The Barrens
This sprawling region, once home to the laborers and agricultural workers of Rastaban, is now almost entirely abandoned.
“Great House” Keelen now claim ownership of this District and enforce a kind of street law in this territory.
Occasionally, the Imperial Orders will conduct raids to purge the Barrens of their most pernicious elements.
The Wastes
The River Eriden, which once made this a pleasant and affluent region, has long been contaminated by the sinister effluvium disgorged by the Imperial Commission.
Nowadays this region filled with mutants and aberrations, making it highly dangerous.
The Imperial Orders ensure that none of these twisted creatures stray into the Boulevard.
Beyond the Embrace of Empire
Great roads leave the city travelling to the North, South, East and West.
For a time, the territory is mostly farmland and villages with a few outlying estates -
Then, the Wood of Loss encroaches, blocking travel in all directions.
The Blessed
Recently, individuals have been born with a strange mark in the shape of a circle upon them.
Not much was thought of this until a young child with a terminal disease came back from death itself, fully revitalized in the peak of health.
From this moment on the child recovered from all physical ailments with remarkable speed.
She is known as Lyra the Blessed and has already assembled a small cult around her.
All players have the blessed mark upon them. Whether or not they are open about this is up to them.
cityofcities.1505863522.txt.gz · Last modified: 2017/09/19 23:25 by gm_matthew