Wields Balanced: Gain a RESIST. You may only use this RESIST when on full hits.
Wields Shield
With 10s Medical Roleplay, you may call HEAL 2 on yourself or an ally
Affiliation: Foresters Guild
Home District: Outside the Embrace
Weapon Skills
Weapon Specialisation
Wields Balanced: Gain a RESIST. You may only use this RESIST when on full hits.
Fighting Style Skills
Use Shield
Shield: You can use a shield.
Body Skills
Tough
+2 hits.
Adrenaline
Whenever being healed (by HEAL or FIGHT ON) from 0 hits,
You may take an AGILITY.
General Skills
Revive
With 10s medical roleplay you may call HEAL 4 to someone on their death count.
Invigorate
With 10s medical roleplay you may call HEAL 2 to someone.
Contacts Skills
Affiliate - Foresters Guild
You have basic contacts with an organisation.
You can generally get to see someone relatively important within the organisation.
Once per adventure the organisation will investigate a question and provide an answer for you (assuming it is something they can reasonably answer and would trust you with).
You may also always ask your organisation if there is anything they want you to achieve on any given adventure.
printandplay/page.txt · Last modified: 2018/09/26 19:28 by gm_seb