In addition, you can tell whether a paladin you meet is following the same path as you.
At GM discretion, you can sense significant acts which have taken place recently in the vicinity.
Acts
Silent Death
You may call BACKSTAB on your next blow with any weapon.
Weapon Skills
Weapon Specialisation
Blades: While you are on full hits, you may call IMMUNE to all physical calls.
Body Skills
Tough
+2 hits.
Adrenaline
Whenever being healed (by HEAL or FIGHT ON) from 0 hits,
You may take an AGILITY.
General Skills
Stealth
You are skilled at hiding.
After 10 seconds of enhanced concentration, you may call DISAPPEARING as you hide.
This enhanced concentration is broken by taking damage.
You may not make calls, move or attack when DISAPPEARING in this way.
You may end this DISAPPEARING at will by dropping your fingers and spending 2 seconds without making calls, moving, or attacking.
You are adept at hiding items upon your person. Only a thorough and invasive search will uncover them.
Contacts Skills
Affiliate - Great House Keelen; Order of the Shroud
You have basic contacts with an organisation.
You can generally get to see someone relatively important within the organisation.
Once per adventure the organisation will investigate a question and provide an answer for you (assuming it is something they can reasonably answer and would trust you with).
You may also always ask your organisation if there is anything they want you to achieve on any given adventure
printandplay/shroud_paladin.1515016123.txt.gz · Last modified: 2018/01/03 21:48 by gm_seb