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printandplay:shroud_paladin

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Shroud Paladin

Stats

  • 8 hits
  • 4 psyche
  • 3 Might
  • Wields Blade: Gain a RESIST. You can only use this RESIST when on full hits.
  • Affiliation: Great House Keelen, Order of the Shroud
  • Home District: The Barrens

Class Feature: Initiate's Vow

  • I will never knowingly reveal a secret.
  • You should roleplay this vow accordingly.
  • This vow allows you to use Might to perform the Acts below.
  • If you ever feel as though you have violated your vow, let the GM know:
  • You will lose all your Might for the adventure.

Class Feature: Might

  • Each Act costs 1 Might to perform.
  • Might is restored between encounters.
  • Each Paladin begins with 3 Might.

Class Feature: Affiliation

Paladin Skills

Sense Devotion

  • You may sense other paladins or Muses.
  • In addition, you can tell whether a paladin you meet is following the same path as you.
  • At GM discretion, you can sense significant acts which have taken place recently in the vicinity.

Acts

Silent Death

  • You may call BACKSTAB on your next blow with any weapon.

Weapon Skills

Weapon Specialisation

  • Blades: Gain a RESIST. You can only use this RESIST when on full hits.

Body Skills

Tough

  • +2 hits.

Adrenaline

  • Whenever being healed (by HEAL or FIGHT ON) from 0 hits,
  • You may take an AGILITY.

General Skills

Stealth

  • You are skilled at hiding.
    • After 10 seconds of enhanced concentration, you may call DISAPPEARING as you hide.
    • This enhanced concentration is broken by taking damage.
    • You may not make calls, move or attack when DISAPPEARING in this way.
    • You may end this DISAPPEARING at will by dropping your fingers and spending 2 seconds without making calls, moving, or attacking.
  • You are adept at hiding items upon your person. Only a thorough and invasive search will uncover them.

Contacts Skills

Affiliate - Great House Keelen; Order of the Shroud

  • You have basic contacts with an organisation.
  • You can generally get to see someone relatively important within the organisation.
  • Once per adventure the organisation will investigate a question and provide an answer for you (assuming it is something they can reasonably answer and would trust you with).
  • You may also always ask your organisation if there is anything they want you to achieve on any given adventure
printandplay/shroud_paladin.1515744698.txt.gz · Last modified: 2018/01/12 08:11 by gm_seb