Introduction
Setting information
Rastaban
System information
Available Classes
- Paladin
- Plane Weaver
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Players will found themselves in an island fort, surrounded by several distinct fleets who were firing cannons against the fort. The players had fuzzy memories of participating in this battle on a daily basis. An officer began briefing the players on a mission they were being assigned to as military preparation happened around them.
Garrick debriefs to Anata. Garrek is rebuilt from the memories of his friends. Heston encounters Anata and Never, who resurrect him out of what is left of his mind.
Myron sleeps to report to his commanding officer. Report that there are three facets (lists Mousy and the Jackdaw as the same). Reports that 2 parts are onside, and third defeated. Other details as well.
Florian attempts to find Anoushka at the Rod Sanctum, the to find Heston. Eventually meeting with Garrick and Myron.
All turn up in the honourable companions clubhouse and provide a fairly detailed report. They agree that Heston should use the power stolen from the Thief to steal it's ability to coexist with each other, Heston claims he has done this. Dorian fits of a conflict ritual at the Thief to increase the conflict within.
Anoushka ask the Rod what it thinks of them. The answer is broadly positive, though weirdly they get two slightly different responses.
Garrek uses an embrace to rescue the two people stuck in the Thief.
Heston spends some time thinking about what to use his stolen power for. Eventually deciding to use it to push a desire to the Thief to stay away from reality. In conjunction with the arrangement the Party made with The Don, this seems to overcome the desires of The Jackdaw and the Thief moves further away from the barrier (although doesn’t leave completely).