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resources:adventure:principle_of_heirarchy

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principle of heirarchy

Initial Brief

Word drifts through the city that the Strategos Sophia Darling of the open sky chosen of the throne is looking for competent discrete individuals in order to undertake a mission critical to the coming glorious expansion of the empire.

PCs

  • Garrek - Alex
  • Quinn Anders - Florence
  • Jasine - Anna
  • Mordecai - Seb

Summary

The party are first briefed that the new Governor of the Blightwater principality which is what the empire is calling the northern most region which encompasses is due to be inaugurated at an event at their estate within the empire to the south. They are told to go to this event and steal as many powerful identities as they can.

The party first head out through the rundown tunnel network discovered to criss-cross the region. After encountering some grubs and fighting their way past some strange crystalline growths the party find themselves on the plains.

With several wheel paladins along they make swift progress and reach the wayroad before the legate of the army has passed. An ambush is set up involving a giant pit and using the powers of the wheel to forcefully relocate the convey allowing the party to defeat the legate and his bodyguards.

Mordecai steals the face of the legate who appears to be some form of Rod Paladin and the party head towards the estate. When they arrive they successfully bluff their way in as invited guests helped substantially by the fact Mordecai looks just like the Legate.

In a recieving chamber the party meet several notables: there is the Governor Elect Elixabeta; the local Archon Mallus; the High Archon Extranis; a local noble Jamalia and their functionary Terrigon.

Debrief

resources/adventure/principle_of_heirarchy.1548629514.txt.gz · Last modified: 2019/01/27 22:51 by gm_matthew